- MythicMobs gradient was broken on items, you'll need premium and use Dev build #4780+ for it to work
- The Eye Items files names has been changed (remember to delete old files)
- Tharkon mob file name has been changed (remember to delete old file)
- Re-work of DropTableItems, some didn't even work
- Re-work of all boss items, new droptables, and randomized attributes and enchantments from bosses (more stable, more balanced)
- Re-work of Sam The Snowman's skills, now Sam got a skill called "SNOW_SINGLESHOT" and "SNOW_TRIPPLESHOOTER", and if Sam is lower than 25 HP it will activate "SNOW_TRIPPLESHOOTER"
- Items from DroptableItems may drop without more enchantments now
- Items from DroptableItems got new names
- Items from DroptableItems can now have negative attributes
- Added a new mob "LIFEWISP_SNIFFER", only spawns in cherry grove and will heal nearby entities (only players and animals)
- Added Tharkon items, so when it dies it will drop specific Tharkon items
- Added a new mob "SHADOW_CASTER" mob with 3 main skills + some sub skills, only spawns in nether
- Fixed "RANCIE_PIG", wrong mobtype
- Fixed "Hologram" healthbar
- Removed "STEALTH_ZOMBIE_POTION" item
- Removed "Healthbar" file in region folder and added those skills directly to the healthbar mobs, easier example
- Removed "# - skill{s=Healthbar} ~onDamaged 1.0" from all mobs, however you can still find examples in "Region" folder
- Removed "ZOMBIE_HORDE_SPAWN_IN_LAVA" skill from Zombie Horde Mobs
- Removed "BOSSDROPS" and made new personalized drops for every bosses
- Small tweaks to Zombie Horde summoning
- Small "ZOMBIE_HORDE" mistake has been fixed
- Small tweaks to "ZOMBIE_RUNNER" skill
- All drops has been adjusted and "PreventOtherDrops: true" has been removed from some of the mobs
- Sam The Snowman got a better effect when walking around
- Every mob now got added a higher droptable but with a lower chance of dropping, so there will be 2 droptables per mob