The Greatest Knight
The Eye
Gorgon
Ragnis Tharkon
The Eye
Gorgon
Ragnis Tharkon
Chat Healthbar
Actionbar Healthbar
Hologram Healthbar
SetName1 Healthbar
SetName2 Healthbar
Bossbar Healthbar
Actionbar Healthbar
Hologram Healthbar
SetName1 Healthbar
SetName2 Healthbar
Bossbar Healthbar
A showcase of how to use the new "SPAWNER EXAMPLE" mob.
Example Mobs & Features
Healthbar Mobs
Displays health in chat.
Displays health in a nametag.
Displays health in an alternate nametag style.
Displays health in an actionbar.
Displays health in a hologram.
Displays health in a bossbar.
Leveling Mobs
Demonstrates the "setlevel" mechanic.
Uses "setlevel" with random leveling.
Gains levels on spawn and after killing a player.
Uses random leveling between 100-500.
Changes level based on day/night cycles.
Adjusts level based on height: under 100 blocks, over 100 blocks, or over 500 blocks.
Spawns with levels between 5-25 and has a healthbar.
Spawner Mobs
Demonstrates how spawner placeholders work.
New Mob, Same Health Mobs
Summons another mob with the same currenthealth as the caster, but retains the original max health.
Example: If Mob 1 has 100 HP but drops below 75%, it summons Mob 2 with ~70 HP while keeping a max HP of 100.
Summons another mob where max healthis adjusted to match the caster's health on despawn.
Example: If Mob 1 has 100 HP but drops below 75%, it summons Mob 2 with a max HP of ~70.
AI Mobs
Demonstrates AI behavior when near a player.
Demonstrates AI behavior when AI is canceled.
Most Damage Drops Mobs
Demonstrates FancyDrops mechanics (rewards based on damage dealt).
Variable Mobs
Demonstrates how the "variable" mechanic works.
Setname with Level Mobs
Demonstrates the "setname" mechanic with levels.
Claim Mobs
Demonstrates claim-based conditions for spawning and behavior.
WorldGuard Mobs
Demonstrates WorldGuard conditions when outside a region.
Demonstrates WorldGuard conditions when inside a region.
Demonstrates WorldGuard conditions for both inside and outside regions.
Extra Examples (Random Spawning Conditions)
Biome-based spawning.
Claim-based spawning.
Composite condition-based spawning.
Height-based spawning.
Distance from spawn as a condition.
Outdoor-only spawning.
Nearby mob radius conditions.
Spawning inside structures.
Spawning inside WorldGuard regions.
Healthbar Mobs
Displays health in chat.
Displays health in a nametag.
Displays health in an alternate nametag style.
Displays health in an actionbar.
Displays health in a hologram.
Displays health in a bossbar.
Leveling Mobs
Demonstrates the "setlevel" mechanic.
Uses "setlevel" with random leveling.
Gains levels on spawn and after killing a player.
Uses random leveling between 100-500.
Changes level based on day/night cycles.
Adjusts level based on height: under 100 blocks, over 100 blocks, or over 500 blocks.
Spawns with levels between 5-25 and has a healthbar.
Spawner Mobs
Demonstrates how spawner placeholders work.
New Mob, Same Health Mobs
Summons another mob with the same currenthealth as the caster, but retains the original max health.
Example: If Mob 1 has 100 HP but drops below 75%, it summons Mob 2 with ~70 HP while keeping a max HP of 100.
Summons another mob where max healthis adjusted to match the caster's health on despawn.
Example: If Mob 1 has 100 HP but drops below 75%, it summons Mob 2 with a max HP of ~70.
AI Mobs
Demonstrates AI behavior when near a player.
Demonstrates AI behavior when AI is canceled.
Most Damage Drops Mobs
Demonstrates FancyDrops mechanics (rewards based on damage dealt).
Variable Mobs
Demonstrates how the "variable" mechanic works.
Setname with Level Mobs
Demonstrates the "setname" mechanic with levels.
Claim Mobs
Demonstrates claim-based conditions for spawning and behavior.
WorldGuard Mobs
Demonstrates WorldGuard conditions when outside a region.
Demonstrates WorldGuard conditions when inside a region.
Demonstrates WorldGuard conditions for both inside and outside regions.
Extra Examples (Random Spawning Conditions)
Biome-based spawning.
Claim-based spawning.
Composite condition-based spawning.
Height-based spawning.
Distance from spawn as a condition.
Outdoor-only spawning.
Nearby mob radius conditions.
Spawning inside structures.
Spawning inside WorldGuard regions.
How to install:
After downloading the file, you'll receive a ZIP archive.
Open it, and drag the "Packs" folder into your "MythicMobs" folder, replacing the existing one when prompted.
After downloading the file, you'll receive a ZIP archive.
Open it, and drag the "Packs" folder into your "MythicMobs" folder, replacing the existing one when prompted.
My Socials:
SoapsUniverse.com
Discord
All Packs:
Custom Mobs
11 Elementals
Elemental Classes
Towers
Soaps Items
Rift Portal System
Matriarch Arachna
The Crimson Reaper
Herobrine
World Mob Levelling
Elementals Weapons & Armor