- Versions
-
- 1.19
- 1.20
- Required Dependencies
- ProtocolLib 5.0.0+
Support | Manual | Issue Tracker | Developer API | Java Docs
This plugin requires ProtocolLib to work! We recommend the latest dev build.
Introducing Mythic Dungeons, the ultimate instance-based dungeon builder.
Mythic Dungeons allows you to easily create epic automated dungeons for your servers. With a highly flexible and simple scripting system, you can create just about any objective you can imagine and give every player or party their own unique playthrough of the dungeon.
How does it work? See for yourself!
Try out the free version now, or support the plugin's development by purchasing the full version and getting access to cutting-edge development builds!
--== Features ==--
-= Easy In-Game Editor =-
Our GUI and hotbar menu system allows admins to build and automate a dungeon entirely in game with little to no YAML or configuration required! With an innovative function builder tool, all of your options and scripts are available to you with just a few right-clicks. There's over 25 different functions for scripting your dungeon, all with information on what they do and how you can customize them! No wiki required!
Our GUI and hotbar menu system allows admins to build and automate a dungeon entirely in game with little to no YAML or configuration required! With an innovative function builder tool, all of your options and scripts are available to you with just a few right-clicks. There's over 25 different functions for scripting your dungeon, all with information on what they do and how you can customize them! No wiki required!
-= Infinite Instances =-
Nobody wants to deal with an army of players activating all the traps and monsters in the dungeon early. To resolve this, Mythic Dungeons creates a unique map based on the dungeon world for every party of players. Rewards, mob spawns, and any other automation and scripts will all happen safely in that party's private world without interfering with the server's main world or other players running the same dungeon.
Nobody wants to deal with an army of players activating all the traps and monsters in the dungeon early. To resolve this, Mythic Dungeons creates a unique map based on the dungeon world for every party of players. Rewards, mob spawns, and any other automation and scripts will all happen safely in that party's private world without interfering with the server's main world or other players running the same dungeon.
-= Extremely Optimized =-
Mythic Dungeons is built on a stable and powerful core. Countless hours have been spent optimizing and experimenting with ways to improve the performance and stability of the plugin, from tasks as simple as spawning monsters, to tasks as large as loading and initializing a dungeon world and its functions.
Mythic Dungeons is built on a stable and powerful core. Countless hours have been spent optimizing and experimenting with ways to improve the performance and stability of the plugin, from tasks as simple as spawning monsters, to tasks as large as loading and initializing a dungeon world and its functions.
-= Unlimited Objectives =-
With Mythic Dungeons' dynamic and powerful triggers and conditions system, you can create any kind of objective you want. Play a sound when the players kill a mob; give the players a key when they place blocks at 5 different locations on the map; don't open the door until all the players in the party are nearby... the possibilities are nearly endless!
--== EVEN MORE Features ==--
With Mythic Dungeons' dynamic and powerful triggers and conditions system, you can create any kind of objective you want. Play a sound when the players kill a mob; give the players a key when they place blocks at 5 different locations on the map; don't open the door until all the players in the party are nearby... the possibilities are nearly endless!
--== EVEN MORE Features ==--
⋄ Generator for procedural dungeons (dev builds only for now!)
⋄ Highly flexible loot and access cooldowns
⋄ Comprehensive in-game loot table editor
⋄ Full Mythic Mobs support and integration
⋄ Converter for DungeonsXL maps into Mythic Dungeons
⋄ Configurable dungeon entry requirements
⋄ Built-in party system, including private chat and ready checks
⋄ Automatic backups and saving when editing
⋄ Give players a limited number of lives when playing the dungeon
⋄ Stuck command that sends players to their last dungeon checkpoint
⋄ Limit how many instances of a dungeon can run to reduce lag even further
⋄ Ban certain items from being taken into a dungeon
⋄ BetonQuest objectives and events
⋄ Dungeon access keys that players need to play a dungeon
⋄ Configurable difficulty system for players who want an extra challenge
⋄ Configurable completion time limits
⋄ And so much more!
Learn more about what you can do with Mythic Dungeons by checking out the manual!
Support | Manual | Issue Tracker | Developer API | Java Docs
--== Upcoming Features ==--
⋄ Slime World Manager support for EVEN FASTER save and load times
⋄ BungeeCord and other proxy server support
⋄ Dungeon item loadouts
⋄ Multi-floor and chain dungeons
⋄ EVEN MORE functions, triggers and conditions
If you want to see these features, be sure to leave a 5-star review and support the plugin by considering the full version or the dev builds with premium support!
--== Terms and Conditions ==--
By purchasing this plugin, you agree to the following:
- You are not allowed to redistribute, resell, or give this plugin to anyone else.
- We don't give support to servers involved with piracy in any way shape or form.
- You are not allowed to modify or decompile the plugin.
- You can only use it on one network/server at a time.
- You are only allowed to download this plugin from an official source (Mythic Craft).
- There will be no refunds.
As for the memory leak issues, we've done a lot of studying into it and we are pretty confident it's out of our control. :( The way Bukkit servers handle hot-loading worlds is very poor and can sometimes result in the worlds getting stuck in memory. I have personally done everything I can to reduce the memory footprint of the dungeon otherwise. Thanks for the review!