What's new
- Renamed all the mob/skill files to reflect the actual names of the bosses
- Fixed to syntax errors on console startup
- Added Trophies to all the new bosses and fixed old Trophies
- Trophy drops are not enabled automatically
- Added a separate 1.12.2 compatible version of the pack!
- Added improved skins for following bosses:
Sulfuron, Immerseus, Amalgam
- Kel-Thuzad The Necromancer Boss added
- Fixed few typos in particle effects
- Fixed 4 targeter line errors
- Fixed old legacy skill still trying to be executed
- Fixed condition error causing some skills to not be executed
- Removed old skills (disarm)
- Removed old custom damage skills and reworked the damage amplifier
- Added new Amalgam Master of Elements Boss!
- Few minor bug fixes for other bosses
- Timer skill improvements
- Added new boss Ozruk The Earth Titan
- Visual improvements for few old bosses
- Added few timers to have consistent phases
- Fixed a bug that would cause NPE in console
- Added a new world boss Immerseus the Water Elemental
- Adjusted every bosses base health to 500
- Sulfuron name ID fixed from Skullfire to Sulfuron
- Removed MythicMobsExtension requirement
- Updated to 1.15.1
- Fixed Atlas skin ID
- Fixed Cenarius skin ID
- Fixed Jökull skin ID
- Added checks for adds to disappear if boss dies
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