- Versions
-
- 1.13
- 1.14
- 1.15
- 1.16
- 1.17
- 1.18
- 1.19
- Required Dependencies
- Lib's Disguises
Prepare yourselves! A new threat awaits you in the dark and deserted corners of your dungeons! You want to face the challenge? Of course you want... but you won't survive long anyway. This mob pack contains over 20 monsters for your dungeons and they can't await to tear you and your friends into pieces...
Orcs:
→ Orcling
Wraiths:
→ Servant
Wraiths are immune to almost all types of damage except melee damage!
Spiders:
→ Spiderlings
Currently included in the Dungeon Mob Pack:
25 monsters separated into 3 groups, every monster has it's own skills:
Orcs:
→ Orcling
- weak minion
- random equipment
- high movement speed
- average mob
- random equipment
- 2 combat skills which are randomly triggered when the mob gets damaged (Swirl- and Heavy-Attack skills)
- average mob
- random equipment
- special skill where the mob ignites it's arrows
- special mob
- increases the morale of the orcs in the immediate vicinity, making them faster, stronger and more resistant
- the War Mage regenerates magic points faster in cause of his presence
- plays some strange music only orcs would love ❤
- is not affected by it's own skills
- special mob
- 2 magical distance skills to defeat his enemies
- the skills consume magic points, which are charged in the fight by time and hits
- armor is randomly enchanted with protection 2
- average mob
- random equipment
- throws axes on its enemies
Wraiths:
→ Servant
- weak minion
- random weapons
- can use the teleport-combat-skill when they wear a special weapon
- average mob
- random weapons
- can use a teleport-combat-skill which executes a strong melee attack
- average mob
- 'random' enchanted bow
- teleports away if it gets damaged
- strong close combatant
- very high movement speed
- uses a skill which makes the mob extremely fast and deals a lot of damage to the target if it attacks in time
- special mob
- has no equipment
- with his skill, the Interceptor pulls his target towards him and deals area-wide wither damage (during the skill the monster is hardly vulnerable)
- can't walk, only teleport
- average mob
- explodes when it comes too close to players and adds wither, slowness and blindness effects
- pulls players towards itself before it explodes
Wraiths are immune to almost all types of damage except melee damage!
Spiders:
→ Spiderlings
- weak minions
- 4 types (Spiderling Poison, Spiderling Wither, Spiderling Frost and Spiderling Fire)
- growing up to big spiders
- grow faster trough various actions (damage, kills and time)
- average mob
- poisons enemies by its bites
- spit nets on his opponents
- average mob
- withers enemies by its bites
- uses a skill that makes the spider faster and mounts the target when dealing damage in time
- special mob
- freezes enemies by its bites
- triggers a dangerous area-wide blizzard that deals heavy damage and freezes players
- special mob
- ignites enemies by its bites
- uses a dangerous fire-breath skill
- spawner mob
- 5 types (Spider Egg Poison, Spider Egg Wither, Spider Egg Frost, Spider Egg Fire and Spider Egg Random)
- spawns spiderlings
- maximum of 2-3 spiderlings at the same time, if they are killed, more will spawn
- spiders in the near will try to stop the player from destroying the spider egg