What's new
| 80+ Custom Mobs | Region Mobs | 4 Bosses | 400+ Skills | 6 Healthbars | 100+ Items | 10+ Drops |

| 80+ Custom Mobs | Region Mobs | 4 Bosses | 400+ Skills | 6 Healthbars | 100+ Items | 10+ Drops | 2.4.3

- You can now only get to a Crystal if you sneak
- Changed Archer's arrowvolley so it shows particles when charging to shoot
- Added more random names to some mobs
- Sniper did some times burn to death when it was daylight, that has been fixed
- Sniper did throw errors in console if it was shooting on mobs, now I disabled those skills if Sniper hit a mob

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- Changed name "ORE_CREEPER" TO "CREEPER_ORE"
- Changed how "CREEPER_ORE" remove itself if near a land region
- Added an example on how to disable "CREEPER_ORE" if it's in a worldguard region
- Crystals now got a chance of exploding
- Crystals will now damage players removing most of their hearts, in every world the damage just increases
- Crystals can now teleport away from you if you are close to them and waiting too long
- Small fixes

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- Added a new damage skill to "Tank" included with ignoreshield,ignorerestistance,ignorearmor
- Added a new mob "Alien", a mini-boss but however you can easily kill it if you have amethyst equipped
- Added new Crystal, whenever you interact with those they give you rewards, they can spawn everywhere in world, world_nether and world_the_end, however they can only be seen if you stand near them
- Added inclaim & nearclaim condition to randomspawns using "Action: ADD" as a composite
- Rearranged some text and removed "#new mobs" green text
- Changed "Angry Wolf" name to "Alpha Wolf"
- Fixed "Angry Wolf" randomspawning, it now uses "Action: ADD" so it also can spawn at day but in specific biomes
- Changed "Angry Wolf" skill, more effects, more sounds
- Fixed Poison Frog's leap damaging players
- Poison Frog's will now spawn more frequently in swamp biomes
- Tornado's will now spawn on SAND and RED SAND
- Mother Of Phantoms will now spawn more frequently than before
- Changed "ApplyInvisibility: true" option to "Invisible: true" on all mobs that use it
- Removed displayname from Tornado
- Removed a duplicate in Tharkon "storm" skill

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- Tested with Paper 1.20.1 #96
- Tested with latetst MythicMobs Premium 5.4.0 #4652 (Works without problems)
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Increased Custom Mobs price to 8.49 USD

- Tested with Paper 1.20.1 #95
- Tested with MythicMobs Premium 5.4.0 #4647 (This version is broken)
- Removed "setspeed" mechanic from Zombie Sprinter
- Added "MovementSpeed" as an option to Zombie Sprinter
- Fixed a typo in "Gorgon" boss file and skill "Headchange" file
- Increased all bossbar range
- Changed Region "Skills" file name to "SetLevelWorldTime"
- Added a new healthbar mob "HealthbarBossbar"
- Added a new media to Custom Mobs homepage showing bossbar healthbar in a video
- Added a new media to Custom Mobs homepage showing the new boss "Tharkon" in a video
- Reached 300+ Skills
- Added a new boss "Tharkon Boss"

Lots of new files with codes;
Mob Files:
Ragnis Tharkon
Tharkon Dummy
Tharkon Mobs
Skill Files:
Blaster
Blazer
Combat
Effects
Ignis
IgnisExplode
Levitator
OnSpawn
Projectile
Rage
RandomSkill
SpawnBanner
Storm
Win
CopyTharkon
Misc:
Items
DropTables​

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- Fixed "The Greatest Knight" not taking any damage
- Fixed an onspawning issue that every boss has
- Changed all potion mechanics to include "force=true", instead of potionclear

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- Added a new projectile to Invisible Spider called "INV_SPIDER_PROJECTILE", if it hit players it does damage but if it hits the ground it spawns a circle and if you stand in that it will spawn cave spiders
- Added a chance of End Zombie and End Skeleton givin Wither potion effect
- Added a new Shield Orbital to End Zombie and End Skeleton
- Added a new skill so Zombie Horde will now teleport away from LAVA if they spawns inside it
- Added a head to "Rancie Pig Zombie"
- Added a new mob called "DROWNED SHIFTER"
- Added new skill "DROWNED_SHIFTER_TELEPORT" with the use of orElseCast in condition
- Added "DROWNED SHIFTER" to random spawning
- Added a new aura to "ZOMBIE SPRINTER", when it's running it will now show particles
- Added a new mob called "WEBBER_SPIDER" that shoots a projectile and if it hits a player, it will spawn cobweb at the players location
- Added a new insane skill to Gorgon Boss called "AXE_THROW_REPEATEDLY" that throws axes randomly around, the only way of stopping it is either hit the mob or wait and survive
- Added a weight system to Gorgon's randomskill
- Added Faction to Knight Boss
- Added a new "Turret" skill to Knight Boss
- Fixed "Knight Leader" spawning in water/lava
- Fixed End Zombie damage
- Fixed "HARDCORE_PILLAGER", wouldn't attack and changed some of the damaging skill
- Fixed "Tank" break shield skill
- Enabled "Sniper" skill ARROW_RAIN and added more to it
- Optimized "END_BLAZE" and changed how it goes invisible instead of using potions, it's using option "Invisible: true"
- Changed how "THE EYE BOSS" aura works (only damaging you if you are getting it by the aura and not standing inside)
- Some mobs got "custom" equipment because of the equipment names in "Items", so I added "CUSTOM_***" to those items

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- Tested with Free/Premium Mythicmobs v5.3.3
- Removed "ARCHER_BURST" from Archer, was using Premium features
- Fixed "SNIPER", was totally broken and threw all errors in console (disabled one skill till it can be used or till I fix it)
- Changed priority back to normal for all random spawns
- I did remove "Cooldown: 60" in random spawns but re-added and changed it
- Removed "Freeze" effect from ENDWITCH (was not an actual potion effect)
- Removed "WITCH_DAMAGE" from ENDWITCH
- Knight Leader and minions got new items, changed their damage and health
- Fixed Knight Leader's health
- Added factions to some mobs
- Changed some AI bow attacks that changed the speed modifier
- Totally changed random spawning for custom mobs (a new setup and more settings)
- Added a new skill to Archer called "ARCHER_VOLLEY"
A known faction issue has been reported to MythicMobs. ( Works fine with the Premium version )

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- Moved "Healthbar" skill to Region folder
- All healthbar mobs got new names
- Added a new healthbar "HologramHealthbar", is located in "Healthbar" skills, try it with '/mm m spawn HealthbarHologram'
- Fixed INVISIBLE_ENDERMAN_NETHER & INVISIBLE_ENDERMAN_END random spawning
- Added cooldown to all random spawning

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- Changed "RANCIE_PIG" chance of spawning
- Now "RANCIE_PIG" only spawns outside
- Fixed "WATER_CREATURE" not spawning, also added a limit on it
- ZOMBIE_HORDE_START, ZOMBIE_EXPLOSIVE, ZOMBIE_SPRINTER, ZOMBIE_JUMPER, ZOMBIE_THROWER, ZOMBIE_STEALTH, SKILLED_ZOMBIE, CREEPER_CHARGED, CREEPER_UNDEAD, CREEPER_BLUFF got a higher spawning priority now
- "WATER_CREATURE" could somehow drown in water but it's fixed now
- Added 7 new names to "ZOMBIE_HORDE"

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