What's new
Here are some variations of normal mobs. Fire mobs ignite their targets on hit, frost mobs slow their targets on hit, and dark mobs add wither on hit. I threw in some of my bonus mobs too such as gravity and charged. Gravity mobs either pull you in or throw you away. Charged mobs are just quick.

I am currently using these (plus my bosses and other custom mobs) on my RPG server.

23.95.30.170:25565

Code:
flamezombie:
  Type: zombie
  Display: '&lFlame Zombie&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was burnt to a crisp by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - ignite{ticks=60} @trigger ~onAttack
frostzombie:
  Type: zombie
  Display: '&lFrost Zombie&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedzombie:
  Type: zombie
  Display: '&lCharged Zombie&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
    MovementSpeed: 0.3
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was overwhelmed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
corruptzombie:
  Type: zombie
  Display: '&lCorrupt Zombie&r Lvl - <mob.level>'
  Faction: undead
  Health: 25
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
flamecreeper:
  Type: CREEPER
  Display: '&lFlame Creeper&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - general drop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was burnt to a crisp by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - explosion{delay=8;yield=2;f=true} @self ~onExplode
  - ignite{ticks=60} @trigger ~onAttack
frostcreeper:
  Type: CREEPER
  Display: '&lFrost Creeper&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
corruptcreeper:
  Type: creeper
  Display: '&lCorrupt Creeper&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
gravitycreeper:
  Type: creeper
  Display: '&lGravity Creeper&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was sucked in by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - pull{velocity=3} @target ~onTimer:20
  - explosion{delay=8;yield=4;bd=true} @self ~onExplode
chargedcreeper:
  Type: creeper
  Display: '&lCharged Creeper&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was overwhelmed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
flameskeleton:
  Type: skeleton
  Display: '&lFlame skeleton&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was burnt to a crisp by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - ignite{ticks=60} @trigger ~onAttack
frostskeleton:
  Type: skeleton
  Display: '&lFrost Skeleton&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
corruptskeleton:
  Type: skeleton
  Display: '&lCorrupt skeleton&r Lvl - <mob.level>'
  Faction: undead
  Health: 25
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
chargedskeleton:
  Type: skeleton
  Display: '&lCharged Skeleton&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
    MovementSpeed: 0.35
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was overwhelmed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
gravityskeleton:
  Type: skeleton
  Display: '&lGravity Skeleton&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was sucked in by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - throw{velocity=20;velocityY=4} @PlayersInRadius{r=5} ~onTimer:40
flamespider:
  Type: spider
  Display: '&lFlame Spider&r Lvl - <mob.level>'
  Faction: undead
  Health: 16
  Damage: 3
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was burnt to a crisp by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - ignite{ticks=60} @trigger ~onAttack
frostspider:
  Type: spider
  Display: '&lFrost Spider&r Lvl - <mob.level>'
  Faction: undead
  Health: 16
  Damage: 3
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedspider:
  Type: spider
  Display: '&lCharged Spider&r Lvl - <mob.level>'
  Faction: undead
  Health: 16
  Damage: 3
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was overwhelmed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
corruptspider:
  Type: spider
  Display: '&lCorrupt Spider&r Lvl - <mob.level>'
  Faction: undead
  Health: 16
  Damage: 3
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
frostghast:
  Type: ghast
  Display: '&lFrost Ghast&r Lvl - <mob.level>'
  Faction: undead
  Health: 10
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
corruptghast:
  Type: ghast
  Display: '&lCorrupt Ghast&r Lvl - <mob.level>'
  Faction: undead
  Health: 10
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
flamehusk:
  Type: HUSK
  Display: '&lFlame Husk&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was burnt to a crisp by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - ignite{ticks=60} @trigger ~onAttack
frosthusk:
  Type: HUSK
  Display: '&lFrost Husk&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedhusk:
  Type: HUSK
  Display: '&lCharged Husk&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
    MovementSpeed: 0.3
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was overwhelmed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
corrupthusk:
  Type: HUSK
  Display: '&lCorrupt Husk&r Lvl - <mob.level>'
  Faction: undead
  Health: 20
  Damage: 4
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
flameenderman:
  Type: ENDERMAN
  Display: '&lFlame Enderman&r Lvl - <mob.level>'
  Faction: undead
  Health: 40
  Damage: 10
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was burnt to a crisp by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - ignite{ticks=60} @trigger ~onAttack
frostenderman:
  Type: ENDERMAN
  Display: '&lFrost Enderman&r Lvl - <mob.level>'
  Faction: undead
  Health: 40
  Damage: 10
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> felt the cool touch of a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedenderman:
  Type: ENDERMAN
  Display: '&lCharged Enderman&r Lvl - <mob.level>'
  Faction: undead
  Health: 40
  Damage: 10
  Mount:
  Options:
    AlwaysShowName: True
    MovementSpeed: 0.3
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was overwhelmed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
corruptenderman:
  Type: ENDERMAN
  Display: '&lCorrupt Enderman&r Lvl - <mob.level>'
  Faction: undead
  Health: 40
  Damage: 10
  Mount:
  Options:
    AlwaysShowName: True
    KnockbackResistance: .5
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was consumed by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
  - potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
gravityenderman:
  Type: ENDERMAN
  Display: '&lGravity Enderman&r Lvl - <mob.level>'
  Faction: undead
  Health: 40
  Damage: 10
  Mount:
  Options:
    AlwaysShowName: True
  Modules:
  AIGoalSelectors:
  AITargetSelectors:
  Drops:
  - generaldrop
  DropsPerLevel:
  DamageModifiers:
  Equipment:
  KillMessages:
  - '<target.name> was sucked in by a <mob.name>'
  LevelModifiers:
  Disguise:
  Skills:
  - pull{velocity=3} @target ~onTimer:20

Code:
zombie_overworld:
  Action: REPLACE
  Conditions:
  - night true
  - onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
  Type: flamezombie,frostzombie,corruptzombie,chargedzombie
  Chance: 0.04
  Worlds: world,world_nether,world_end
skeleton_overworld:
  Action: REPLACE
  Conditions:
  - night true
  - onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
  Type: flameskeleton,frostskeleton,corruptskeleton,chargedskeleton,gravityskeleton
  Chance: 0.04
  Worlds: world,world_nether,world_end
creeper_overworld:
  Action: REPLACE
  Conditions:
  - night true
  - onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
  Type: flamecreeper,frostcreeper,corruptcreeper,chargedcreeper,gravitycreeper
  Chance: 0.04
  Worlds: world,world_nether,world_end
ghast_overworld:
  Action: REPLACE
  Type: frostghast,corruptghast
  Chance: 0.04
  Worlds: world_nether
spider_overworld:
  Action: REPLACE
  Conditions:
  - night true
  - onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
  Type: flamespider,frostspider,chargedspider,corruptspider
  Chance: 0.04
  Worlds: world,world_nether,world_end
husk_overworld:
  Action: REPLACE
  Conditions:
  - night true
  - onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
  Type: flamehusk,frosthusk,corrupthusk,chargedhusk
  Chance: 0.04
  Worlds: world,world_nether,world_end
ender_overworld:
  Action: REPLACE
  Conditions:
  - night true
  - onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK,ENDER_STONE
  Type: flameenderman,frostenderman,corruptenderman,chargedenderman,gravityenderman
  Chance: 0.04
  Worlds: world,world_nether,world_end

Code:
generaldrop: #lets you specify exactly how many items will drop from this table
  Drops:
  - magma_cream 1-5 .2
  - sulfur 1-4 .2
  - emerald 1 .05
  - diamond 1 .02
  DropsPerLevel:
  - exp 1 1
  - bone 1 .1
  - iron_ingot 1 .1
  - gold_ingot 1 .05
  - redstone 1 .1
  - glowstone_dust 1 .05
  - arrow 1 .04
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Author
TheSilentRebel
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