Here are some variations of normal mobs. Fire mobs ignite their targets on hit, frost mobs slow their targets on hit, and dark mobs add wither on hit. I threw in some of my bonus mobs too such as gravity and charged. Gravity mobs either pull you in or throw you away. Charged mobs are just quick.
I am currently using these (plus my bosses and other custom mobs) on my RPG server.
23.95.30.170:25565
I am currently using these (plus my bosses and other custom mobs) on my RPG server.
23.95.30.170:25565
Code:
flamezombie:
Type: zombie
Display: '&lFlame Zombie&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was burnt to a crisp by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- ignite{ticks=60} @trigger ~onAttack
frostzombie:
Type: zombie
Display: '&lFrost Zombie&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedzombie:
Type: zombie
Display: '&lCharged Zombie&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
MovementSpeed: 0.3
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was overwhelmed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
corruptzombie:
Type: zombie
Display: '&lCorrupt Zombie&r Lvl - <mob.level>'
Faction: undead
Health: 25
Damage: 4
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
flamecreeper:
Type: CREEPER
Display: '&lFlame Creeper&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- general drop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was burnt to a crisp by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- explosion{delay=8;yield=2;f=true} @self ~onExplode
- ignite{ticks=60} @trigger ~onAttack
frostcreeper:
Type: CREEPER
Display: '&lFrost Creeper&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
corruptcreeper:
Type: creeper
Display: '&lCorrupt Creeper&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
gravitycreeper:
Type: creeper
Display: '&lGravity Creeper&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was sucked in by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- pull{velocity=3} @target ~onTimer:20
- explosion{delay=8;yield=4;bd=true} @self ~onExplode
chargedcreeper:
Type: creeper
Display: '&lCharged Creeper&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was overwhelmed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
flameskeleton:
Type: skeleton
Display: '&lFlame skeleton&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was burnt to a crisp by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- ignite{ticks=60} @trigger ~onAttack
frostskeleton:
Type: skeleton
Display: '&lFrost Skeleton&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
corruptskeleton:
Type: skeleton
Display: '&lCorrupt skeleton&r Lvl - <mob.level>'
Faction: undead
Health: 25
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
chargedskeleton:
Type: skeleton
Display: '&lCharged Skeleton&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
MovementSpeed: 0.35
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was overwhelmed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
gravityskeleton:
Type: skeleton
Display: '&lGravity Skeleton&r Lvl - <mob.level>'
Faction: undead
Health: 20
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was sucked in by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- throw{velocity=20;velocityY=4} @PlayersInRadius{r=5} ~onTimer:40
flamespider:
Type: spider
Display: '&lFlame Spider&r Lvl - <mob.level>'
Faction: undead
Health: 16
Damage: 3
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was burnt to a crisp by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- ignite{ticks=60} @trigger ~onAttack
frostspider:
Type: spider
Display: '&lFrost Spider&r Lvl - <mob.level>'
Faction: undead
Health: 16
Damage: 3
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedspider:
Type: spider
Display: '&lCharged Spider&r Lvl - <mob.level>'
Faction: undead
Health: 16
Damage: 3
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was overwhelmed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
corruptspider:
Type: spider
Display: '&lCorrupt Spider&r Lvl - <mob.level>'
Faction: undead
Health: 16
Damage: 3
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
frostghast:
Type: ghast
Display: '&lFrost Ghast&r Lvl - <mob.level>'
Faction: undead
Health: 10
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
corruptghast:
Type: ghast
Display: '&lCorrupt Ghast&r Lvl - <mob.level>'
Faction: undead
Health: 10
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
flamehusk:
Type: HUSK
Display: '&lFlame Husk&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was burnt to a crisp by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- ignite{ticks=60} @trigger ~onAttack
frosthusk:
Type: HUSK
Display: '&lFrost Husk&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedhusk:
Type: HUSK
Display: '&lCharged Husk&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
MovementSpeed: 0.3
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was overwhelmed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
corrupthusk:
Type: HUSK
Display: '&lCorrupt Husk&r Lvl - <mob.level>'
Faction: undead
Health: 20
Damage: 4
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
flameenderman:
Type: ENDERMAN
Display: '&lFlame Enderman&r Lvl - <mob.level>'
Faction: undead
Health: 40
Damage: 10
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was burnt to a crisp by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- ignite{ticks=60} @trigger ~onAttack
frostenderman:
Type: ENDERMAN
Display: '&lFrost Enderman&r Lvl - <mob.level>'
Faction: undead
Health: 40
Damage: 10
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> felt the cool touch of a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=SLOW;duration=40;level=2} @trigger ~onAttack
chargedenderman:
Type: ENDERMAN
Display: '&lCharged Enderman&r Lvl - <mob.level>'
Faction: undead
Health: 40
Damage: 10
Mount:
Options:
AlwaysShowName: True
MovementSpeed: 0.3
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was overwhelmed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
corruptenderman:
Type: ENDERMAN
Display: '&lCorrupt Enderman&r Lvl - <mob.level>'
Faction: undead
Health: 40
Damage: 10
Mount:
Options:
AlwaysShowName: True
KnockbackResistance: .5
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was consumed by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- potion{type=WEAKNESS;duration=40;level=1} @trigger ~onAttack
- potion{type=WITHER;duration=40;level=1} @trigger ~onAttack
gravityenderman:
Type: ENDERMAN
Display: '&lGravity Enderman&r Lvl - <mob.level>'
Faction: undead
Health: 40
Damage: 10
Mount:
Options:
AlwaysShowName: True
Modules:
AIGoalSelectors:
AITargetSelectors:
Drops:
- generaldrop
DropsPerLevel:
DamageModifiers:
Equipment:
KillMessages:
- '<target.name> was sucked in by a <mob.name>'
LevelModifiers:
Disguise:
Skills:
- pull{velocity=3} @target ~onTimer:20
Code:
zombie_overworld:
Action: REPLACE
Conditions:
- night true
- onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
Type: flamezombie,frostzombie,corruptzombie,chargedzombie
Chance: 0.04
Worlds: world,world_nether,world_end
skeleton_overworld:
Action: REPLACE
Conditions:
- night true
- onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
Type: flameskeleton,frostskeleton,corruptskeleton,chargedskeleton,gravityskeleton
Chance: 0.04
Worlds: world,world_nether,world_end
creeper_overworld:
Action: REPLACE
Conditions:
- night true
- onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
Type: flamecreeper,frostcreeper,corruptcreeper,chargedcreeper,gravitycreeper
Chance: 0.04
Worlds: world,world_nether,world_end
ghast_overworld:
Action: REPLACE
Type: frostghast,corruptghast
Chance: 0.04
Worlds: world_nether
spider_overworld:
Action: REPLACE
Conditions:
- night true
- onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
Type: flamespider,frostspider,chargedspider,corruptspider
Chance: 0.04
Worlds: world,world_nether,world_end
husk_overworld:
Action: REPLACE
Conditions:
- night true
- onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK
Type: flamehusk,frosthusk,corrupthusk,chargedhusk
Chance: 0.04
Worlds: world,world_nether,world_end
ender_overworld:
Action: REPLACE
Conditions:
- night true
- onblock grass,dirt,stone,sand,sandstone,cobblestone,gravel,snow,snow_block,ice,packed_ice,soul_sand,NETHER_BRICK,NETHERRACK,ENDER_STONE
Type: flameenderman,frostenderman,corruptenderman,chargedenderman,gravityenderman
Chance: 0.04
Worlds: world,world_nether,world_end
Code:
generaldrop: #lets you specify exactly how many items will drop from this table
Drops:
- magma_cream 1-5 .2
- sulfur 1-4 .2
- emerald 1 .05
- diamond 1 .02
DropsPerLevel:
- exp 1 1
- bone 1 .1
- iron_ingot 1 .1
- gold_ingot 1 .05
- redstone 1 .1
- glowstone_dust 1 .05
- arrow 1 .04