- Required Dependencies
- mythicmobs, libsdisguise
NPC List:
Tank: The tank provokes nearby enemies to attack him. Causes small earthquakes with critical damage and creates shield buffs for nearby players
Berserker: The Berserker goes into a rage, increases his damage, performs spinning strikes, and heals life with critical damage.
Mage: The Wizard throws fireballs, teleports and freezes monsters
Rogue: The assassin stabs in the back causes poison, creates smoke bomb effects to become invisible and deals critical damage giving weakness to the hit monster
Priest: The priest to attack launches lightning and at the same time creates absorption and damage resistance effects to nearby players
Archmage: The archmage casts a flurry of lightning storms, creates illusions of himself, and also creates explosions of magic
Paladín: The Paladin damages the monsters, he heals nearby players and also stuns the monsters.
Reaper: The Reaper creates sand damage that heals itself while causing weakness to affected enemies. When weakened it becomes invisible and increases its movement speed.
Gladiator: The Gladiator charges towards enemies, stunning them, shouts war cries, increasing the strength of nearby players, and when he goes into a frenzy, increases his resistance to damage.
Invocator: The summoner summons elementals of Water, Fire, Air and Earth.
Necromancer: The Necromancer causes explosions to nearby monsters, Summons allied skeletons and makes those skeletons explode
Archer: The archer shoots arrows that he pushes to keep the monsters at a distance. He also shoots fire and explosive arrows and summons an ally wolf.
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REQUERIMENTS:
- MYTHICMOBS
- LIBSDISGUISES
- REALISTICSVILLAGERS (OPTIONAL)
Tank: The tank provokes nearby enemies to attack him. Causes small earthquakes with critical damage and creates shield buffs for nearby players
Berserker: The Berserker goes into a rage, increases his damage, performs spinning strikes, and heals life with critical damage.
Mage: The Wizard throws fireballs, teleports and freezes monsters
Rogue: The assassin stabs in the back causes poison, creates smoke bomb effects to become invisible and deals critical damage giving weakness to the hit monster
Priest: The priest to attack launches lightning and at the same time creates absorption and damage resistance effects to nearby players
Archmage: The archmage casts a flurry of lightning storms, creates illusions of himself, and also creates explosions of magic
Paladín: The Paladin damages the monsters, he heals nearby players and also stuns the monsters.
Reaper: The Reaper creates sand damage that heals itself while causing weakness to affected enemies. When weakened it becomes invisible and increases its movement speed.
Gladiator: The Gladiator charges towards enemies, stunning them, shouts war cries, increasing the strength of nearby players, and when he goes into a frenzy, increases his resistance to damage.
Invocator: The summoner summons elementals of Water, Fire, Air and Earth.
Necromancer: The Necromancer causes explosions to nearby monsters, Summons allied skeletons and makes those skeletons explode
Archer: The archer shoots arrows that he pushes to keep the monsters at a distance. He also shoots fire and explosive arrows and summons an ally wolf.
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REQUERIMENTS:
- MYTHICMOBS
- LIBSDISGUISES
- REALISTICSVILLAGERS (OPTIONAL)