Mythic Dungeons

Mythic Dungeons 1.4.1

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15 builds
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Latest builds

MythicDungeons-2.1.0-SNAPSHOT.jar
Build 496 Latest

fix: ~onDungeonStart not firing on Crucible furniture in procedural dungeons

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MythicDungeons-2.1.0-SNAPSHOT.jar
Build 495

fix: Crucible furniture now triggers off ~onDungeonStart and other dungeon skill triggers

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MythicDungeons-2.1.0-SNAPSHOT.jar
Build 494

feat: procedural dungeons support the block ChunkGenerator (e.g. underwater dungeons)

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  • ```yaml
  • General:
  • # Fills everything around the rooms with this block while playing. Other generators are still edit-mode only for procedural dungeons.
  • ChunkGenerator: mythicdungeons:block.WATER
  • ```
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MythicDungeons-2.1.0-SNAPSHOT.jar
Build 493

fix: holograms not working in procedural dungeons

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MythicDungeons-2.1.0-SNAPSHOT.jar
Build 492

fix: Crucible furniture in procedural rooms lost its variables and skipped its skills (#10089)

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 459

fix: stop players landing in a dungeon they didn't queue for

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 458

fix: apply per-dungeon gamerules in one-world dungeons (#646)

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  • With OneWorldDungeons enabled, every dungeon shares one world, so a dungeon's gamerules.yml was ignored at play time and looked like it kept resetting.
  • Dungeons now get their own values for fallDamage, fireDamage, drowningDamage, freezeDamage, mobGriefing, doTileDrops, doMobSpawning, doPatrolSpawning, showDeathMessages, doFireTick, doMobLoot, doEntityDrops, naturalRegeneration and keepInventory, even when several dungeons run side by side.
  • Rules that can only be set on the world itself (raids, movement checks, randomTickSpeed, difficulty) are now listed in the console at dungeon load instead of failing silently, with a pointer to the `Experimental.OneWorldDungeonsWorld.Gamerule` section in config.yml.
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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 457

fix: offset moving block destinations in procedural dungeons (#647)

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 456

fix: properly shut down the threads

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 455

fix: log when a leftover folder burns a dungeon instance name

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 304

**New feature: Dungeon maps!**

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  • `+` Map items that display the dungeon area around the player.
  • `+` Can be configured to display "floors" by setting how tall your floors are.
  • `+` Shows the players in the dungeon with you.
  • `+` More to come... potentially fog-of-war for undiscovered rooms in procedural dungeons.
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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 303

Fixed mob deaths in one-world-dungeons counting for *all* mob death triggers in very old legacy dungeons.

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 302

Fixed a crash caused by rapidly loading the same dungeon after leaving the previous one.

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 301

Fixed procedural dungeons not loading oops

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MythicDungeons-2.0.1-SNAPSHOT.jar
Build 300

Fixed `gamerules.yml` only being applied to procedural dungeons.

View 3 more changes
  • `+` Fixed changes to `gamerules.yml` not reflecting in edit mode and getting overwritten by world gamerules.
  • `+` Improved reliability of `gamerules.yml` saving.
  • `+` Fixed instances that are still loading getting prematurely unloaded.
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