What's new
| 7 Elementals | 200+ Advanced Skills | Libsdisguise |

| 7 Elementals | 200+ Advanced Skills | Libsdisguise | 2.3.0

- IT'S NOT TESTED ON 1.21 YET !!!
- Added a forced swinganimation when Elementals are hitting you
- Made it so Elementals will attack you faster when nearby
- Added variable as a damage value now, so it's now easier to change more damage outputs and you can now show the damage you take as a value in example a chat or in a hologram.
- Fixed Air hologram on death
- Changed Fire Elemental way of spawning and doesn't look as bugged now
- Added a new skill for Elemental Air, it can now jump around you and make it harder for you to hit Air Elemental
- Fixed "Light" on spawn skill not doing any damage on hit
- Changed "WATER_SKILL_5" to be more aggressive
- Made an entirely new version of "WATER_SKILL_4"
- Changed "WATER_ON_SPAWN" to have more effects and projectiles in the skill
- Changed how "WATER_SKILL_2" works
- Fixed Ice Dummy and added a projectile skill to it
- Ice Dummy will no longer spawn snow on death
- Ice Dummy has now sound and particle effects on death
- Fixed an ondamaged error with Fire Bender, removed the skill because it was actually really stupid
- "FIRE_SKILL_3" is now better, faster, and more insane unless you can outrun that skill which is possible
- Removed "stun" aura from all Fire Skills and instead added SLOW effect and DAMAGE_RESISTANCE, so it is now even harder to kill Fire Bender
- Changed "FIRE_SKILL_4" to use Fire Projectile instead of arrowvolley mechanic
- Small re-work of "FIRE_SKILL_2", you can now be damaged by "magma_block" the meteors has landed on the ground
- And so much more small adjustment, changes, fixes
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- Changed "SNOW_SHOVEL" to "SNOWFLAKE", it's not supported by 1.20.6
- Changed "WATER_DROP" particle to "FALLING_WATER", it's not supported by 1.20.6
- Updated to support Paper 1.20.6
- Updated to MM 5.7.0 #5090
- Changed Elemental "AIR" sounds
- Added more information in packinfo.yml
- Added Spawner Egg Addon to the pack, it does require Crucible
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  • elementals_classes.png
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- Added FancyDrops to all Elementals + A Hologram on death showing most per player damage
7 elementals.png
- Tested With 5.6.0 Premium
- Tested With Paper #426
- Small adjustments
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- Tested with MythicMobs Premium v5.5.1
- Tested with Paper #318
- Added a "packinfo.yml"
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- Added glowing Elementals upon activating a skill
- All Ice Bullets has been changed to "DISPLAY" bullets
- All Earth Bullets has been changed to "DISPLAY" bullets
- In general optimized projectiles

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- Tested with MythicMobs 5.4.0
- Ice Bender's projectiles settings has been adjusted

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* Price has been increased, you'll get more advanced skill than you could imagine *
- Changed "Darkness" name to "Dark" (Also Libsdisguise files)
- Added Light Bender
- Added Random Names to all Elementals but it's disabled by default so they still have their default name "*Element* Bender", to enable remove '#' infront of the mechanic line under every elementals
- Water Bender does now work proberly if you want it to spawn underweater
- Fire Bender won't spam ondamaged sound when in lava
- Added stance to all Elementals skills so it will not stack as much, less harder tho
- Fire Bender Skill 3, removed an unnecessary skill and merged it better
- Air Bender Skill 4, removed an unnecessary skill and merged it better
- Added Ice Bender
- Updated Elementals Addon

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- Added a new countdown when elementals are spawning
- Decreased sending title to players range
- Added a new Darkness skill "DARKNESS_SKILL_5"
- Added a Blue Fire Shield to Fire when under 50% health
- Re-work of Fire Shield
- Fixed some particles for Elementals
- Removed some unused stuff from Fire Elemental
- Removed Charges from Fire's Shield

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- Added "KillMessages" to all elementals
- Added a new elemental "Darkness" with more advanced skills
- Added EXP drop to all Elementals as a command
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