- Tested on Paper 1.21.1 #52
- Tested on Mythicmobs 5.7.1 Premium
- Tested on Mythicmobs 5.7.2 Dev #5184
- Let me introduce you for my newest Elemental "Void", included with 5 new advanced skills.
- Removed SetCooldownSkill for all Elementals and re-added "Cooldown" as an option in the skill
- Changed ICE_SHIELD to be a skill instead, called "ICE_SKILL_4"
- Merged ICE_PROJECTILE into those skills that uses projectiles
- Merged LIGHT_PROJECTILE into those skills that uses projectiles
- Merged EARTH_PROJECTILE into those skills that uses projectiles
- Merged WATER_PROJECTILE into those skills that uses projectiles
- Merged FIRE_PROJECTILE into those skills that uses projectiles
- Merged AIR_PROJECTILE into those skills that uses projectiles
- Light also used Water Projectile, that has been fixed
- Removed 2 skills and shield from Earth, they just didn't fit well
- Earth skill "EARTH_SKILL_3" will no longer kick players when they are in the air
- Changed Fire Shield to be a skill
- Fire now has 6 new skill, basically the same skill but with blue fire and increased damage when going under 50% HP
- Replaced AIR_SKILL_3 with AIR_SKILL_8, it was basically the same skills and at the same time I added more to it and is better and will now damage players in a radius
- Used Fire conditions in Air conditions, that has been fixed
- Merged Air Shield into Air Spawn skill
- Optimized all Elemental damaging skills, less particles and just visually looking better
- "WATER_SKILL_IN_WATER" feature is now disabled by default, it's supposed to be used if you use Water Elemental in water
- All dummy skills has been moved to the bottom of files
- "FIRE_SKILL_2" has been tweaked and does not apply damage resistance to the Fire Elemental anymore
- I did so much of fixing, changing, adding that I can't even remember what I did