> Decreased the amount of projectiles fired from the "kennethphasechange" and "meteorjump" skills.
> Fixed and reallocated the totem pattern of the "callbeyond" skill + added 1 new pattern, increased the ticks between the
totems and the damaging part of the skill by 10, decreased the amount of patterns per callbeyond cast from 5 to 4 and the damage mechanic is now executed from the projectiles onHit.
> Various visual upgrades for some skills.
> Decreased the max HP of BlazeFriends and SoulBlazeFriends.
> Buffed the "kennethhead2" item to give Kenneth more resistance to damage in his second phase.
> Overall decrease of the velocity in the leap and jump mechanics from the "whitefiredance" skill.
> Added a litematica schematic for an arena to fight Kenneth in!
> Reworked Kenneth's heads in both first and second phase (his old heads are still available to recall using /mm i get) + various changes both display and lore wise.