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» | Added commands to set and take levels
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Build 73 · |
» | Fixed NPE in `archetype remove` command
Fixed a few language issues `+` Fixed stats not resetting to default when an archetype is lost `+` Fixed some inconsistencies with how archetype stuff is applied `+` Added `StatModifiers` to archetypes, unlike base stats these will apply on top of a player's stats and can stack with other archetypes: ``` StatModifiers: - HEALTH 2 ADDITIVE_MULTIPLIER ``` Added command `/mythicrpg archetypes level give [name] [type] [amount]` | ||
Build 72 · |
» | Fixed default archetypes not running InitSkills or applying spells/bindings
`+` Fixed some bugs with archetype display/description | ||
Build 71 · |
» | Added placeholder support for custom menus in menu title, icon names and lore.
`+` Added support for Crucible implicit generation on menu icons, if enabled will auto-gen custom UI elements by just specifying the model ``` BUTTON: Model: item/elementium_sword ``` | ||
Build 70 · |
» | Added language support to cast failure messages
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Build 69 · |