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» | TargetSelf would now ignore all other filters
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Build 5374 · |
» | Added API for custom targeters to override filters
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Build 5373 · |
» | Fixed ENO including caster regardless of condition when targetself = true
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Build 5372 · |
» | Fixed terminated reference always cloned
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Build 5371 · |
» | Fixed stat not using base value on startup
Fixed varequal and varrange not using skill meta | ||
Build 5370 · |
» | Fixed minor error logging
Added HitTargeter to projectile type mechanic `hitTarget` `htr` accepts an entity targeter. Entities targeted by `htr` would be processed through onHit and gain immune delay | ||
Build 5369 · |
» | Fixed varinRange condition not being able to reference skill variables as a TargetCondition
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Build 5368 · |
» | Added step and lerp function
step(e, x) { 0, x < e; 1, x >= e lerp(a, b, r) | ||
Build 5367 · |
» | next
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Build 5366 · |
» | 5.8.1 RELEASE
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Build 5365 · |
» | Added pin regions and related commands
`+` Added `MaxPerCluster` option for random spawners | ||
Build 5364 · |
» | Added VolatileEntityHandler#getDefaultAttributes and VolatileEntityHandler#hasDefaultAttributes. Fixes the magic value error.
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Build 5363 · |
» | Branched metaskill now cant be canceled with terminable
Allow message mechanic to be used without target | ||
Build 5362 · |
» | Fixed shoot mechanic thanks faceguy now our arrows are properly rotated
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Build 5361 · |
» | Fallback targeter attribute
Universal attribute `fallback` `fb` on targeter that is used if the main targeter has no target | ||
Build 5360 · |
» | Remove stray debug logging #1838 #1778
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Build 5359 · |
» | Fixed metadata deep clone not cloning targets by value
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Build 5358 · |
» | Refactor & cleanup Template System
Fix Item Multi Templates Add `templateType/template/instanceOf` Condition, with attribute `templates/template/t` Add `checkIfTemplate/cit` to MobsInRadiusTargeter to determine if the types should also be checked as templates | ||
Build 5357 · |
» | Placeholder support for `radius` in `MobsInRadiusTargeter`
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Build 5356 · |
» | Add `specificStep/ss` to SlashMechanic to define a specific step/index from the generated points which should be shown
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Build 5355 · |