MythicAchievements

MythicAchievements v0.0.1

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feat: added more criteria:
- `FurnitureBreak` - Triggered when the player breaks matching MythicCrucible furniture
- `FurniturePlace` - Triggered when the player places matching MythicCrucible furniture
feat: made it so `craft` criteria can support custom crucible recipes
Build 50 ·
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fix: default `giveRewards` to true in the `grantAchievement` mechanic
refactor: moved configs to use MythicConfig instead of properties
feat: added the following criteria:
- `Fish` - Triggered when the player fishes or hooks a matching catch
- `Craft` - Triggered when the player crafts a matching item
- `DamageDealt` - Triggered when the player damages a matching entity
- `DamageTaken` - Triggered when the player takes matching damage
- `Enchant` - Triggered when the player enchants a matching item
- `ItemConsume` - Triggered when the player consumes a matching item
- `ItemPickup` - Triggered when the player picks up a matching item
- `PlayerInteract` - Triggered when the player interacts with a matching item or block
- `PlayerStatistic` - Triggered when a Bukkit player statistic increases
- `ProjectileHit` - Triggered when a player-shot projectile hits something matching
- `Trade` - Triggered when the player takes a matching villager trade result

details on the wiki
Build 49 ·
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feat: made command registration configurable and fixed numerous command bugs
fix: fixed amount not working with `incrementAchievement` mechanic
fix: fixed several issues with sql storage
ci: added basic unit testing
ci: build against mythic 5.12
feat: added a bunch of custom menu & command functions for making custom menus and commands
Build 48 ·
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chore: updated project to use gradle
Build 47 ·
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build against the latest versions of mythic

Fixed NPE in `hasAchievement` condition
Build 46 ·
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build against the latest versions of everything
Build 45 ·
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