New Stuff
- Mob Spawner functions now have a "Mythic Mob level" option when Mythic Mobs is installed.
- Block Editor functions have have a "direction" option when placing blocks.
Bug Fixes
- Fixed an issue where the Start Dungeon trigger wouldn't fire without a dungeon lobby.
- Fixed an error caused by using the /md lives command outside of a dungeon.
- Fixed parties erroring out when a player disconnects under certain conditions.
- Fixed DXL Import not remembering whether or not lobbies were enabled in the DXL config.
- Fixed errors caused by using the /md join and /md save commands outside of dungeons.
- Fixed an issue where the loot table max items option wouldn't work.
- Fixed an issue with DXL importing [title] signs.
- Fixed DXL Import not completing the import process until after a restart under certain conditions.
- Fixed the Block Detector trigger preventing players from breaking the block placed when it's the incorrect type.
Thank you everyone for the OVERWHELMING support this first week. This has vastly exceeded my release expectations and I am beyond ecstatic about the reception. In response, I'll be working hard to provide new features for you all.
The first major feature update will by the compatibility update (1.1.0), adding compatibility with various plugins such as Citizen, BetonQuest, and more. In the meantime, I'll continue to fix bugs and add basic features.