| Soap's Items | Gems | Vein Miners | Equipment Sets | Potions | Backpacks | 450+ Customized Items |

| Soap's Items | Gems | Vein Miners | Equipment Sets | Potions | Backpacks | 450+ Customized Items | 2.1.3

  • Resolved an issue in stats.yml that was completely breaking MythicMobs. Don't ask how, it just worked after re-enabling some stats I had previously disabled.
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- Ore Vein Miners didn't work, they are now fixed.

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- URL in packinfo changed to SoapsUniverse.com
- Added more artifacts
- Fixed some artifacts
- Some artifacts that gives effects has been reworked, you could put a artifact in your chest and get an effect forever, it's a critical bug that has been fixed
- Removed effects from the lore of the food items, consumeeffects does not work <- This is still a thing that ConsumeEffects does not work but I found another way, so there's now implemented effects to the foods
soaps_items.png
- Fixed a bug with Vein Miners
- Added Pale Oak Log and Cherry Log to Vein Miners
- Removed SCROLLS, it was unfinished and I need to rethink that part
- All "RANDOM_EQUIPMENT" items has been adjusted in stats
- Some "RANDOM_EQUIPMENT" items has been adjusted in colors
- All "GEM_EQUIPMENT" items has been adjusted in stats, removed some unnused lore lines, added max augments to all items, made it so all items are using max 2 orbs per items
- Changed activation of skills in GEMS
- Adjusted all projectile gem skills
- Added 2 new gem skills "GEM_IGNITER" and "GEM_FORCEFUL_THROW"
- All Gems with skills are now located at the bottom of the "GEMS" file, easier to locate and easier for me to re-locate new Gems with skills
- Fixed all "TRIM_ITEMS", the setting has been changed in newest version of MM (5.8.0+)
- All "SET_ITEMS" has been changed in value, so now a set has the same stats, so you need to collect a specific set of armor if you want a specific set of stats, and there's added randomized values
- Fixed all "FOODS", they didn't even work
- All Backpacks ID's has been changed, that fixed issues with some backpacks
soaps_items.png
- Fixed a bug with Vein Miners
- Added Pale Oak Log and Cherry Log to Vein Miners
- Removed SCROLLS, it was unfinished and I need to rethink that part
- All "RANDOM_EQUIPMENT" items has been adjusted in stats
- Some "RANDOM_EQUIPMENT" items has been adjusted in colors
- All "GEM_EQUIPMENT" items has been adjusted in stats, removed some unnused lore lines, added max augments to all items, made it so all items are using max 2 orbs per items
- Changed activation of skills in GEMS
- Adjusted all projectile gem skills
- Added 2 new gem skills "GEM_IGNITER" and "GEM_FORCEFUL_THROW"
- All Gems with skills are now located at the bottom of the "GEMS" file, easier to locate and easier for me to re-locate new Gems with skills
- Fixed all "TRIM_ITEMS", the setting has been changed in newest version of MM (5.8.0+)
- All "SET_ITEMS" has been changed in value, so now a set has the same stats, so you need to collect a specific set of armor if you want a specific set of stats, and there's added randomized values
- Fixed all "FOODS", they didn't even work
- All Backpacks ID's has been changed, that fixed issues with some backpacks
soaps_items.png
- Fixed a bug with Vein Miners
- Added Pale Oak Log and Cherry Log to Vein Miners
- Removed SCROLLS, it was unfinished and I need to rethink that part
- All "RANDOM_EQUIPMENT" items has been adjusted in stats
- Some "RANDOM_EQUIPMENT" items has been adjusted in colors
- All "GEM_EQUIPMENT" items has been adjusted in stats, removed some unnused lore lines, added max augments to all items, made it so all items are using max 2 orbs per items
- Changed activation of skills in GEMS
- Adjusted all projectile gem skills
- Added 2 new gem skills "GEM_IGNITER" and "GEM_FORCEFUL_THROW"
- All Gems with skills are now located at the bottom of the "GEMS" file, easier to locate and easier for me to re-locate new Gems with skills
- Fixed all "TRIM_ITEMS", the setting has been changed in newest version of MM (5.8.0+)
- All "SET_ITEMS" has been changed in value, so now a set has the same stats, so you need to collect a specific set of armor if you want a specific set of stats, and there's added randomized values
- Fixed all "FOODS", they didn't even work
- All Backpacks ID's has been changed, that fixed issues with some backpacks
soaps_items.png
- Fixed a bug with Vein Miners
- Added Pale Oak Log and Cherry Log to Vein Miners
- Removed SCROLLS, it was unfinished and I need to rethink that part
- All "RANDOM_EQUIPMENT" items has been adjusted in stats
- Some "RANDOM_EQUIPMENT" items has been adjusted in colors
- All "GEM_EQUIPMENT" items has been adjusted in stats, removed some unnused lore lines, added max augments to all items, made it so all items are using max 2 orbs per items
- Changed activation of skills in GEMS
- Adjusted all projectile gem skills
- Added 2 new gem skills "GEM_IGNITER" and "GEM_FORCEFUL_THROW"
- All Gems with skills are now located at the bottom of the "GEMS" file, easier to locate and easier for me to re-locate new Gems with skills
- Fixed all "TRIM_ITEMS", the setting has been changed in newest version of MM (5.8.0+)
- All "SET_ITEMS" has been changed in value, so now a set has the same stats, so you need to collect a specific set of armor if you want a specific set of stats, and there's added randomized values
- Fixed all "FOODS", they didn't even work
- All Backpacks ID's has been changed, that fixed issues with some backpacks
soaps_items.png
- Fixed a bug with Vein Miners
- Added Pale Oak Log and Cherry Log to Vein Miners
- Removed SCROLLS, it was unfinished and I need to rethink that part
- All "RANDOM_EQUIPMENT" items has been adjusted in stats
- Some "RANDOM_EQUIPMENT" items has been adjusted in colors
- All "GEM_EQUIPMENT" items has been adjusted in stats, removed some unnused lore lines, added max augments to all items, made it so all items are using max 2 orbs per items
- Changed activation of skills in GEMS
- Adjusted all projectile gem skills
- Added 2 new gem skills "GEM_IGNITER" and "GEM_FORCEFUL_THROW"
- All Gems with skills are now located at the bottom of the "GEMS" file, easier to locate and easier for me to re-locate new Gems with skills
- Fixed all "TRIM_ITEMS", the setting has been changed in newest version of MM (5.8.0+)
- All "SET_ITEMS" has been changed in value, so now a set has the same stats, so you need to collect a specific set of armor if you want a specific set of stats, and there's added randomized values
- Fixed all "FOODS", they didn't even work
- All Backpacks ID's has been changed, that fixed issues with some backpacks
soaps_items.png
- Fixed a bug with Vein Miners
- Added Pale Oak Log and Cherry Log to Vein Miners
- Removed SCROLLS, it was unfinished and I need to rethink that part
- All "RANDOM_EQUIPMENT" items has been adjusted in stats
- Some "RANDOM_EQUIPMENT" items has been adjusted in colors
- All "GEM_EQUIPMENT" items has been adjusted in stats, removed some unnused lore lines, added max augments to all items, made it so all items are using max 2 orbs per items
- Changed activation of skills in GEMS
- Adjusted all projectile gem skills
- Added 2 new gem skills "GEM_IGNITER" and "GEM_FORCEFUL_THROW"
- All Gems with skills are now located at the bottom of the "GEMS" file, easier to locate and easier for me to re-locate new Gems with skills
- Fixed all "TRIM_ITEMS", the setting has been changed in newest version of MM (5.8.0+)
- All "SET_ITEMS" has been changed in value, so now a set has the same stats, so you need to collect a specific set of armor if you want a specific set of stats, and there's added randomized values
- Fixed all "FOODS", they didn't even work
- All Backpacks ID's has been changed, that fixed issues with some backpacks
soaps_items.png
- Added Groups to all items, with that said it's splitted into groups in /mm items browse
- Added "Formatting.ShowEmptySlot" to all augmentations
- Fixed small mistakes
- Adjusting values, some are high, some are low
- Added a Custom Mobs DropTable to Soaps Items, which includes all Soaps Items. You need to add the DropTables yourself.

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