Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.4]

Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.4] R4.0.8

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Fixed model that shouldnt be saved saving on server shutdown
Build 2150 ·
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1.21.7 Support

1.21.6 is skipped due to how short-lived it is. While we don't recommend updating, if it must be done (cough cough Rolo cough cough) we recommend updating directly to 1.21.7
Build 2149 ·
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Fixed projectile models not playing death animations
Build 2148 ·
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Manual translucency ordering config
Build 2147 ·
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Generic model culling
Build 2146 ·
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Model rotation saving
Build 2145 ·
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Fixed aura attachments not being visible to players they're attached to
Build 2144 ·
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1.21.5 Support
Build 2143 ·
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Update MM api
Build 2142 ·
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Fixed some bugs
Build 2141 ·
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Added API for running tasks after an animation ends

Added more stuff for secret feature
Build 2140 ·
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Added API stuff for some new MM features
Build 2139 ·
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Update .gitlab-ci.yml
Build 2138 ·
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Model setup event
Build 2137 ·
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Fixed model rotation NPE
Build 2135 ·
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Added API methods for controlling ModeledEntity rotation directly
Build 2134 ·
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Update .gitlab-ci.yml
Build 2133 ·
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Disable meg hitboxes for meg bullettypes
Build 2127 ·
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Fixed bone yaw not synced when no players are tracked

Fixed distance check across worlds

Expanded SyncYaw mechanic
Build 2126 ·
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Fixed root motion jittering at the end
Build 2125 ·
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