MythicMobs Dev Builds

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First 1.17 build
Build 3660 ·
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1.12.0 premium version
Build 3659 ·
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1.12.0 free version
Build 3658 ·
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Fixed some issues with and optimized @MobsInRadius targeter
Build 3657 ·
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Added ToggleSitting mechanic.

Works on dogs, cats, parrots, fox.

Usage:

- sit{state=true/false} @Self
or
- togglesitting{setSitting=true/false} @Self
Build 3656 ·
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ToggleSitting
Build 3655 ·
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Build damn you.
Build 3654 ·
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Possible fix to hasAura condition.
Build 3653 ·
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Use builder account
Build 3652 ·
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Please notice me Java 16 senpai
Build 3651 ·
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Fixed NPE in items
Build 3650 ·
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Fixed NPE in spawners
Build 3649 ·
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Fixed WorldTime condition
Build 3648 ·
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Fixed isSprinting condition closes #398
Build 3647 ·
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Added `[email protected]` option to set the origin in any mechanic
Build 3646 ·
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Fixed item serialization issues when using old color codes and new hex
colors making text italicized
Build 3645 ·
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Fixed onShoot trigger to work with skeletons, withers, dragons, snowmen,
ghasts, llamas, etc.
Build 3644 ·
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Name placeholder will now return the canonical mob type name if the mob
has no display name set
Build 3643 ·
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Added variableUnset mechanic
Build 3642 ·
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Added new particle type "mob", allowing you to use a MythicMob as the particle. This is especially helpful when trying to summon mobs in some of the unique particle targeters like particleline and particlesphere.

- particlesphere{particle=mob;mob=SkeletonKing;a=100;r=5}

**USE CAUTION WITH THIS ONE.** The mobs are normal MythicMobs once they spawn, so if you spawn in 100 of them at once you'll probably lag.
Build 3641 ·
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Fixed removeaura mechanic. :)
Build 3640 ·
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Added @Vehicle targeter
Build 3639 ·
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Added new disguise mechanic that just uses LibsDisguises syntax, e.g.
- disguise{d="player Aria setUpsideDown setSkin libraryaddict"}
Supports audiences, which default to everyone
Build 3638 ·
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Renamed disguise mechanic to disguiseOld
Build 3637 ·
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Fixed NPE in threat tables
Build 3636 ·
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Added EXPERIENCE_ORB mob type with Options.Experience option (but why??)
Build 3635 ·
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Fixed BreakBlock mechanic to respect worldguard with player casters
Build 3634 ·
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Added orElseCast condition action
Build 3633 ·
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Fixed setSpeed mechanic
Build 3632 ·
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Added raytraceTo mechanic (premium-only)
Build 3631 ·
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Added fillChest mechanic to fill a chest @location with items
Build 3630 ·
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Added skill parameters, allowing you to pass parameters to nested skills
for easier creations of generic skills and packs
- skill:Smack{damage=20}

Smack:
Skills:
- damage{amount=}
Build 3629 ·
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Added radius trait for orbitals to modifyProjectile mechanic
Build 3628 ·
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Added fakeLooting=true option to GiveItem mechanic
(plays pickup animation from origin)
Build 3627 ·
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Added giveItemFromTarget mechanic - gives caster an item while playing
animation from the target entity or location
Build 3626 ·
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More fixes for lightLevel condition
Build 3625 ·
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Fixed issues with lightLevel condition
Build 3624 ·
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attempting to fix issue some people have had with lightLevel condition
Build 3623 ·
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Added command /mm u getlightlevel
Build 3622 ·
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Added chestDropTable option to FAWEPaste mechanic, allowing you to fill
any chests in the schematic with the contents of a droptable
Build 3621 ·
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Allow you to specify ANY for AuraRemove mechanic to remove all auras
Added doDrops, doEffect, useTool options to BreakBlock mechanic
Fixing repo
Build 3620 ·
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Added audience support to the message mechanic
Build 3619 ·
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Added isChild condition
Build 3618 ·
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remove debug
Build 3617 ·
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Fixed bossbars not going away when spawner mobs despawn due to mm reload
Build 3616 ·
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Added velocityX, velocityY, velocityZ, and ignoreAir options to the
blockwave effect
Build 3615 ·
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Added vehicleIsDead condition
Build 3614 ·
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Added name condition
Build 3613 ·
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Fixed auras not finishing after the caster dies
Build 3612 ·
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Fixed issues with mobs changing targets
Build 3611 ·
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Added model, enchants, potioneffects, skullOwner and skullTexture to
in-line item creation
- diamond{display="test";enchants=DAMAGE_ALL:4;model=2}
Build 3610 ·
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Added shootShulkerBullet mechanic
Build 3609 ·
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Improved projectile hit detection on ModelEngine mobs (needs testing)
Build 3607 ·
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Added ChainMissile mechanic (premium-only)
Build 3606 ·
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Added clearThreat mechanic to make a mob clear its threat table
Build 3605 ·
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Added new @PlayerByName{name="Ashijin"} targeter to target a specific
player, supports placeholders
Build 3604 ·
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Added conditions: isCaster, isLiving, isMonster, isPlayer
Build 3603 ·
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Fixed NPE when spawning certain mobs on non-paper servers
Build 3602 ·
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Fixed certain things such as bullets not showing up until after a reload
Build 3599 ·
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Refactoring
Build 3598 ·
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Removed debug spam
Build 3596 ·
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Greatly improved block collision detection on projectile mechanics
Build 3595 ·
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Refactored to apply mob options before entities are added to the world
Build 3594 ·
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Fixed audiences with certain particle effects
Build 3593 ·
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Fixed invisible armorstands flickering for a moment when spawning
Build 3592 ·
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Fixed NPE in metaskill
Build 3591 ·
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Fixed @Ring targeter being offcenter from where it should be. Closes #mythicmobspremium-0502 if confirmed
Build 3590 ·
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Fixes the version caster audience was added in.
Build 3589 ·
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Added "caster" audience
Build 3588 ·
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Added new placeholders.




Build 3587 ·
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Increment version for next release
Build 3586 ·
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Free release
Build 3585 ·
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$ Testing release builds
Build 3584 ·
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Refactoring
Build 3583 ·
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Removed unused EffectLib compatibility
Build 3582 ·
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Run items thru ensureItemConversion on Paper to fix serialization issues
Build 3580 ·
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Reverted item fixes because they broke hex colors
Build 3578 ·
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Attempting to fix some item issues
Build 3577 ·
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Added new General Config option for chat feedback when using mm i give.

Configuration:
Version: 4.11
General:
SendGiveItemFeedback: true
Build 3576 ·
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Fixed tridents not working with shoot mechanic
Build 3574 ·
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Hopefully fixes unidentified drops with mmoitems.
Build 3573 ·
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Fixed @ring targeter not being ringy enough closes #343
Build 3571 ·
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- Fixed AnimateArmorStand Mechanic.
- Added 30% more Josh.
Build 3570 ·
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Fixed setOwner mechanic closes #319
Build 3569 ·
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Updated to newest LibsDisguises
Build 3568 ·
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Fixed ClassCastException in Damage mechanic
Build 3567 ·
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Hopefully fixes the wearing condition breaking with durability and vanilla items, closes #254
Build 3566 ·
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Added "sprinting/issprinting" condition for players. Note: UNTESTED, and only works on players.
Build 3565 ·
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Fixed numerous bugs with aura mechanics
Build 3560 ·
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Removed debug messages
Build 3559 ·
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Fixed bug with mobs dying the same tick they spawn closes #253
Build 3558 ·
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Fixed NPE with Location mechanics targeting entities
Build 3557 ·
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Fixed several item-related bugs
Build 3556 ·
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Fixed SetOwner mechanic to work with Cats and Parrots
Build 3555 ·
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Fixed @target w/ players going thru solid transparent blocks closes #290
Build 3554 ·
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Fixed more issues with auras
Build 101 ·
  • Published
    Oct 1, 2019
  • Page views
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