MythicMobs Dev Builds

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Added item browser menu - `/mm i browse` (premium only)
Build 4143 ·
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this actually fixes the NPE in raytrace mechanics... previous build lied :D
Build 4142 ·
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- fixed NPE in raytrace mechanics
- added HeadshotSkill & headshotMultiplier to raytrace mechanics
- added SkillTrigger#create method
Build 4141 ·
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5.0.5 RELEASE
Build 4140 ·
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Possibly fix limit and sorts on location selectors?
Build 4139 ·
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More debugging to ILocationSelector
Build 4138 ·
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More debugging to IEntitySelector
Build 4137 ·
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Added Options.ReplaceSpawnLocationBlock, Options.UseSpawnLocationType to
FALLING_BLOCK entity type
Build 4136 ·
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Updated some dependencies
Build 4135 ·
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Allow passive mobs to use meleeattack goal
Build 4134 ·
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Added biometype condition
Build 4133 ·
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Added support for custom biomes in biome condition
Build 4132 ·
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Improved error logging for LineConfig
Build 4131 ·
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Added setLeashHolder mechanic
Build 4130 ·
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Added BlockDestabilize mechanic
Build 4129 ·
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Allow placeholders in points, startingStep of orbital mechanic
Build 4128 ·
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5.0.4 RELEASE
Build 4127 ·
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Added some utilities
Build 4126 ·
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Refactoring
Build 4125 ·
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Added limit,sort options for location targeters
Build 4124 ·
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Readded `Options.AppendType: false` option for items
Build 4123 ·
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Added deflectProjectiles and deflectConditions options to onDamaged aura
Build 4122 ·
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Pass damaged target as trigger in onAttack aura closes #363
Build 4121 ·
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Pass damager as trigger for onDamaged aura closes #369
Build 4120 ·
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Fixed taming mobs with Options.Tameable: false set closes #435
Build 4119 ·
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Run oxygen mechanic sync-only closes #483
Build 4118 ·
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Updated @TargetLocation to use raytracing for players to be more
accurate - closes #503
Build 4117 ·
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Fixed mobs doing damage even if damage is set to 0 closes #740
Build 4116 ·
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Fixed NPE closes #752
Build 4115 ·
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Allow placeholders in skill cooldowns closes #757
Build 4114 ·
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Fixed shields always having a banner closes #759
Build 4113 ·
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Fixed &r closes #761
Build 4112 ·
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Removed ProtocolLib features since they aren't really relevant anymore
and cause lag closes #764
Build 4111 ·
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Fixed bug with HolographicDisplays support closes #776
Build 4110 ·
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Fixed RandomSpawns affecting vanilla mob spawning rate
Build 4109 ·
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Fixed crashing issue with mob types that no longer exist
Build 4108 ·
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5.0.3 RELEASE
Build 4105 ·
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Testing RELEASE
Build 4104 ·
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Fixed some issues with GoToLocation AI goal
Build 4103 ·
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Fixed placeholders not parsing correctly in varequals
Build 4102 ·
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Making a change to BlocksNearOriginTargeter so that it should support radiusY on sphere mode too. Please report if this has any negative side effects in your use case.
Build 4101 ·
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Placeholder support for horizontalradius in Projectile/totem/missile pt 2
Build 4100 ·
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build
Build 4099 ·
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added GoatRam & BoneMeal mechanics
Build 4098 ·
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Fixed Model Engine Sub-hitbox compatibility
Build 4097 ·
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Fixed display issues with item drop type
Build 4096 ·
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Added vskill mechanic (accepts placeholders in skill name)
Build 4095 ·
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Fix mutators not working on @TriggerLocation
Build 4094 ·
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Fixed NPE with new model system
Build 4093 ·
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Fixed WorldGuard support not considering “block-plugin-spawning: false”
Build 4092 ·
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Fixed vanilla mobs not working with spawn command
Build 4091 ·
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Fixed to message formatting.

Added a [TPHERE] button in the /mm u listallentities command to bring a mythicmobs to you instead of just being able to teleport to it, delete it, or get info on it.
Build 4090 ·
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Alteration to mm u listallentities command.
Build 4089 ·
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Fixed PlaceholderManager npe and uh blockdata stuff in setblock mechanic... `setblock{m=chest[waterlogged=true]}`
Build 4088 ·
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Required for Crucible Item Updater update.

Add to your config.yml

```
ItemUpdating:
Enabled: true
```

if you want to use the item updating feature. This is still an early v1 so please report issues and feedback.

In order to add an item version, simply add the `ItemVersion: 1` field to your items. If you don't specify the item version always defaults to 1 and never changes unless you give it a new number. If you pickup an item that has been detected to be "old", it will update.
Build 4087 ·
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Added Carson
Build 4086 ·
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Fixed colorcode issues
Build 4085 ·
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Fixed BlockWave not working on 1.18.2
Build 4084 ·
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forgot to register ~onBreed
Build 4083 ·
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added ~onBreed and @mom @dad targeters
Build 4082 ·
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zzz
Build 4081 ·
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Fixed speedModifier to several AI goals and goto mechanic
Build 4080 ·
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build
Build 4079 ·
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Fixed orbital bullets spawning at the center point
Build 4078 ·
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Fixed NPE in bossbars
Build 4077 ·
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added lockpitch option to @forward targeter
Build 4076 ·
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Relocate some dependencies to resolve conflict with MythicLib
Build 4075 ·
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added bowtension condition
Build 4074 ·
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5.0.3 snapshots
Build 4073 ·
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moved Join and Respawn triggers to MM... aaaa
Build 4071 ·
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Fixed MythicLib compatibility
Build 4070 ·
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aaaa maybe this fixes crucible skills not working
Build 4069 ·
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back to dev builds
Build 4068 ·
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5.0.1 free beta version
Build 4067 ·
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Looking for a new Carson, please submit resumes
Build 4066 ·
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reeeeeeeeeee
Build 4065 ·
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jk we're using java 16
Build 4064 ·
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More API work
Build 4063 ·
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Drop API updates
Build 4062 ·
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Allow hex colours in bossbar title
Build 4061 ·
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mysticus monsters now supports mpets
Build 4060 ·
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Simplified custom targeter system
Build 4059 ·
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Simplified conditions API
Build 4058 ·
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Relocated dependencies
Build 4057 ·
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Simplified custom skill api a bit
Build 4056 ·
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More API changes
Build 4055 ·
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More work on API
Build 4054 ·
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Refactoring
Build 4053 ·
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5.0 API rewrite
Now requires Java 11
1.18.2 support
Removed legacy condition support
Build 4052 ·
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Finished native model configuration
Build 4051 ·
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Start of api to configure models better
Build 4050 ·
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Fixed disguises sometimes not disappearing on mob removal
Build 4049 ·
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Fixed some LibsDisguises compatibility
Build 4048 ·
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Make @Origin mutate (adds sideoffset, forwardoffset, ...)
Build 4047 ·
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Don't use the previous build. rawr.. Use this one instead
Build 4046 ·
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Revert "! made some changes to SkillTriggers"

This reverts commit 81346cc19698b40860e2423b44635864651872d7
Build 4045 ·
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Fixed mob egg dupes when dispensed from a dispenser
Build 4044 ·
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Fixed NPE in ForwardWall targeter?
Build 4043 ·
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Fixed spawners not erasing old mob types with set command until reload
Build 4042 ·
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Fixed playanimation effect. zzzz
Build 4041 ·
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to round off 2 decimal places.
Build 4040 ·
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Added SummonAreaEffectCloud mechanic
Build 4039 ·
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Added SetCollidable mechanic
Build 4038 ·
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added more options to setblocktype mechanic. check wiki for the new options https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/skills/mechanics/setblocktype
Build 4037 ·
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Fixed @ProjectileForward Targeter
Build 4036 ·
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Added @ProjectileForward targeter
Build 4035 ·
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Projectile VFX bug fix and death delay attribute
Build 4034 ·
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Added shieldbreak mechanic
Build 4033 ·
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Fixed randomskill mechanic breaking due to commas
Build 4032 ·
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Fixed modifyProjectile velocity not working on missiles
Build 4031 ·
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build <3
Build 4030 ·
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fix mmoitems in villager trades
Build 4029 ·
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Allow placeholders in runaigoalselector
Build 4028 ·
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Fixed NPE in MobManager verifyMythicMobInstance method
Build 4027 ·
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Changed fawePaste to PasteSchematic, now works with regular WorldEdit
Build 4026 ·
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Fixed plugin not loading if a random spawner has an invalid biome
Build 4025 ·
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Added targetInterval=# global attribute
Build 4024 ·
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added MythicKeysPlugin support

and added a couple aura mechanics
```yaml
- onKeyPress{key=minecraft:attack;onPress=SkillHere;duration=100;charges=1} @NearestPlayer{r=10}

- onKeyRelease{key=minecraft:use;onRelease=SkillHere;duration=100;charges=1} @NearestPlayer{r=10}
```...
Build 4023 ·
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Added isFrozen condition
Build 4022 ·
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removed a method in SkillTrigger
Build 4021 ·
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Fixed several mob AIs. closes #681
Build 4020 ·
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Fix if logic for setblock mmoitems
Build 4019 ·
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Allow mmoitems:id in setBlock mechanic (requires testing)
Build 4018 ·
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Added `interval` argument to NearestConditionalTarget
Build 4017 ·
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Add ``Exclude: key list`` to ignore template keys
Build 4016 ·
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Add switch(/case) mechanic
Build 4015 ·
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Fixed onHitSkill for shoot mechanic not inheriting skill variables, closes #687
Build 4014 ·
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Added `min(arg1, arg2)`, `max(arg1, arg2)`, `atan2(arg1, arg2)` math functions
Build 4013 ·
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Fixed mob drops not working on non-paper spigot
Build 4012 ·
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Experimental mob templating support
Build 4011 ·
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Fixed `Options.PreventSunburn` not working in 1.16.5
Build 4010 ·
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Added rotation=90/180/-90 to fawepaste mechanic
Build 4009 ·
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reverted a change to setname mechanic
Build 4006 ·
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added FALL damagecause to damage mechanic
Build 4005 ·
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Double-check that chunk is actually loaded when EntitiesLoadEvent fires
Build 4004 ·
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Return 'undefined' instead of null for unset string variables
Build 4003 ·
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Fixed NPE in MobManager
Build 4002 ·
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build
Build 4001 ·
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Fixed DynamicTrades for villagers not loading without any regular trades
Build 4000 ·
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Tweaking pom more
Build 3999 ·
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Tweaking pom more
Build 3998 ·
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Fixing pom version problems
Build 3997 ·
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push
Build 3996 ·
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``- drop 0.x`` 0.x is now read as weight instead of amount
Build 3995 ·
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- plugin{p=xxxxxx}

condition added, will return true if the plugin is enabled.
Build 3994 ·
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Fixed PlayersInRadius condition being wildly inaccurate on distance
Build 3993 ·
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Made reload command sync again for now, added -a flag to make it async
Build 3992 ·
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Fixed NPE in equip mechanic
Build 3991 ·
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Fixed blocktype condition not checking for two or more block types.
Build 3990 ·
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Fixed NPE in summon mechanic
Build 3989 ·
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reverted a change to mob displays in 1.16.5
Build 3988 ·
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Fixed an issue with giveitem mechanic
Build 3987 ·
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added damagecause attribute to damage mechanic. Needs to be tested :kekw:
Build 3986 ·
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Added missing `FALLING_SPORE_BLOSSOM` and `SPORE_BLOSSOM_AIR` particles
Build 3985 ·
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uwu D;
Build 3984 ·
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Added - goto @location mechanic
Build 3983 ·
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Added onJump aura. This mechanic requires PaperSpigot.
Build 3982 ·
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Added placeholder support to yield attribute in the explosion mechanic
Build 3981 ·
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Added placeholder support to all attributes in the blockwave mechanic
Build 3980 ·
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Added placeholder support to all attributes in the itemspray mechanic
Build 3979 ·
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Added placeholder support to all attributes in the leap mechanic
Build 3978 ·
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Fixed maxdistance attribute in shoot mechanic and also added placeholder support to it
Build 3977 ·
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Fixed an issue with randomspawner disabling MM if a biome is not valid.
Build 3976 ·
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Hopefully fixes an issue with target filters
Build 3975 ·
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typo
Build 3974 ·
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Added several `Targeter` options in config.yml
Build 3973 ·
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<3
Build 3972 ·
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Added onSwing and onInteract aura
Build 3971 ·
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Added @EntitiesInRing{min=#;max=#} targeter. Also supports placeholders
Build 3970 ·
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Added placeholder support to pitch attribute in sound mechanic
Build 3969 ·
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Added placeholder support to maxcharges attribute in totem mechanic
Build 3968 ·
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Added placeholder support to amount attribute in consumeslot mechanic
Build 3967 ·
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i have smol brain, yes.
Build 3966 ·
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testing wildcards in holding, wearing, blocktype, and entitytype conditions
Build 3965 ·
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Added placeholder support to radius attribute in orbital mechanic
Build 3964 ·
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Changed `os` to `osh` for onshoot aura option closes #668
Build 3963 ·
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Fixed setowner and removeowner modifying mob health
Build 3962 ·
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Added "charged" condition, and ~onCharge trigger for creepers.
Build 3959 ·
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Make getHandlerList() static. Stupid
Build 3958 ·
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Added player who interacted to the MythicMobInteractEvent oops
Build 3957 ·
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Fixed several NPEs
Build 3956 ·
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oop
Build 3955 ·
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Should register vanilla mobs as mythicmob if they have vanilla overrides when they get loaded in
Build 3954 ·
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Fixed reloading error with some conditions
Build 3953 ·
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Added MythicMobInteractEvent

Made CreeperSwell AI goal work on 1.17.1
Build 3952 ·
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Improved tracking of vanilla types
Build 3951 ·
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Removed Carson again, but followed proper HR protocol this time
Build 3950 ·
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Bribed Carson to stop this reloading madness
Build 3949 ·
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Asked Carson nicely to stop messing with reloading
Build 3948 ·
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Readded Carson, turns out he was important
Build 3947 ·
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Removed Carson from the reloading process
Build 3946 ·
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Fixed placeholders parsing as math if decimals don't start with 0
Build 3945 ·
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back to dev builds
Build 3944 ·
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Fix an issue with a few commands
Build 3941 ·
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Added PickUpitem mechanic
Build 3940 ·
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Allow placeholders in blockmask effect
Build 3939 ·
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Allow all mutators in location targeters to use placeholders
Build 3938 ·
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woops actually add ~onPrime
Build 3937 ·
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Adds ~onPrime for Creepers as well as a new creeperswell AI goal
Build 3936 ·
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testing AI stuff
Build 3935 ·
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maybe fixes ``/mm reload`
Build 3934 ·
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Added caster.display placeholder
Build 3933 ·
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Removed some debug spam
Build 3932 ·
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Fix an issue with reload command
Build 3931 ·
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Rewrote/fixed firework effect
- firework{type=STAR;power=2;color=#FF0000;fadeColors=#00FF00;trail=true;flicker=true}
Build 3930 ·
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Placeholder support for startforwardoffset, verticaloffset, horizontaloffset for projectiles. And xspread, zspread, yoffset, speed for particle effects.
Build 3929 ·
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Fixed several issues causing mobs not to load after a server restart
Build 3928 ·
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Fix an issue with inline skills/conditions needing space before `]`
Build 3927 ·
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Added onBlockPlace aura mechanic
Build 3926 ·
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Fixed NPE in @RLNT targeter
Build 3925 ·
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Added a few targeters closes #391

`@RingAroundOrigin{r=#;points=#}`
`@RandomLocationsNearOrigin{amount=6;radius=10;minr=3;spacing=3}`
`@RandomLocationsNearCaster{amount=6;radius=10;minr=3;spacing=3}`
Build 3924 ·
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Changed reload command to run async and fixed several startup issues
Build 3923 ·
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Allow drop tables for itemSpray effect (will use random items from it)
Build 3922 ·
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Fix ~onSignal only executing one signal skill if two or more have the same signal ID
Build 3921 ·
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Added a couple mechanics and conditions
```
Mechanics:
- takeitem{item=DIAMOND;amount=1}
- consumeslot{slot=2;amount=1}

Conditions:
- itemissimilar{item=DIAMOND;slot=25}
- entityitemissimilar{item=DIAMOND}
```
slot attributes also accepts equipment slots
Build 3920 ·
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Fix fillChest mechanic only filling chests with vanilla items
Build 3919 ·
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Fix SpawnMob command spawning the base mob instead of the overridden vanilla mob
Build 3918 ·
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Fixed some startup errors
Build 3917 ·
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Added target.held.item and trigger.held.item placeholders
Build 3916 ·
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Added Cooldown option to RandomSpawns (in seconds)
Build 3915 ·
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Added maxDistance option to @TargetLocation
Build 3914 ·
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Added hugLiquid option to projectiles with hugSurface=true
Build 3913 ·
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Fixed PlayerWithin-type conditions to ignore creative/spectator players
Build 3912 ·
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Show drop tables in item get/give command tab completion
Build 3911 ·
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:parrot_dance:
Build 3910 ·
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more debug to mm drop type
Build 3909 ·
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Added more debug to mm drop type for pineapple muffin
Build 3908 ·
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Specify that if a mob fails to spawn it might also be in a mob spawning denied region. Also confirmed a fix on #444
Build 3907 ·
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Testing a fix for #444
Build 3906 ·
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IsPlayer condition should ignore NPCs
Build 3905 ·
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Fix command drops only executing one command. Closes #341
Build 3904 ·
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Added rotX, rotY, rotZ options to @Ring targeter
Build 3903 ·
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build :D
Build 3902 ·
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supporting jack's inline skill formatting for randomskill mechanic
Build 3901 ·
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Fix droptables not found on plugin startup. Closes #mmoitems-3335
Build 3900 ·
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RandomSkill mechanic:
- is now weighted.
- skill weight defaults to 1 if not specified
- randomskill will not select a skill with weight of 0.
- Here are a few examples:
- `- randomskill{skills=metaskill 95,otherskill 4,someskill 0,testskill}`

- `- randomskill{skills=metaskill 200,otherskill 0.25,someskill 55.23,testskill}`
Build 3899 ·
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setname mechanic should support placeholders
Build 3898 ·
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Fixed Custom AIs in 1.18
Build 3897 ·
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Added placeholder support to dropItem mechanic
Build 3896 ·
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MythicLib placeholders:
- can use `` placeholder without the need to cast an MM skill through MMOItems/MMOCore ability

- added `` placeholder
Build 3895 ·
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Added onDeath aura
Build 3894 ·
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Fixes MobsInRadius condition for randomspawns
Build 3893 ·
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Fixes an NPE in orbital mechanic
Build 3892 ·
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Mobs will now drop their target when using `clear` AI target selector. 1.17.1 only for now.
Build 3891 ·
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added placeholder support to value attribute in modifyprojectile mechanic
Build 3890 ·
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Placeholder support for Delay Mechanic for now >;)
Build 3889 ·
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Removed debug logs for bounce option in Projectile mechanic.
Build 3888 ·
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Dad wanted random integers for `Options.Color`
```
Shirt:
Id: LEATHER_CHESTPLATE
Options:
Color: 0to255,0to255,0to255
```
Build 3887 ·
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Fixed TRACKING bullet orientation on orbital mechanic
Build 3886 ·
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Fixed mm m listactive command breaking in console
Build 3885 ·
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Fixed more async targeter errors
Build 3884 ·
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Fixed async error in MobsInRadius condition
Build 3883 ·
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shading in the 1.18 support might help
Build 3882 ·
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Initial 1.18 build
Build 3881 ·
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aaaaaaaaaaa
Build 3880 ·
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Fix for async error w/ MobsInRadius targeter
Build 3879 ·
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Fixed an issue with setting mob names.
Build 3878 ·
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Fixes onStart, onTick, and onEnd not working in GuardianBean effect.
Build 3877 ·
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Added "mythicmob{type=X}" drop type to drop tables
Build 3876 ·
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Phil can't type strings properly.
Build 3875 ·
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Fixed an issue with item conditions.
Build 3874 ·
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Fixed some mmoitems-related issues
Build 3873 ·
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Hex color support for Mob names, only in 1.17.1 for now.
Build 3872 ·
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Allows `<#colors>` in sendtitle mechanic. closes #572
Build 3871 ·
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Fixes ~onDespawn not working with kill command and remove mechanic
Build 3870 ·
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Improved projectile bouncing and removed debug messages
Build 3869 ·
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Added bulletColor option to projectiles for colorable items
Build 3868 ·
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Added bounce=true option to projectile mechanic (premium-only)
Build 3867 ·
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Added stopsound effect. `effect:stopsound{sound=ambient.cave;soundcategory=master}`
Build 3866 ·
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Fixed ~onDamaged not getting triggered by other causes.
Build 3865 ·
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Fixed Freeze mechanic
Build 3864 ·
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Fixes MythicMobItemGenerateEvent async error
Build 3863 ·
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Fixed `BABY_PIGLIN` entity type not spawning a baby piglin
Build 3862 ·
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testing something with GoToOwner ai goal
Build 3861 ·
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Fixed a bug with command mechanic when using `asTarget` option
Build 3860 ·
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Fixed target filters for servers using 1.16.5
Build 3859 ·
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Fixed custom API conditions not respecting condition actions
Build 3858 ·
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Fixes MobsInRadius condition not working correctly in randomspawns
Build 3857 ·
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Fixed an issue with Burning condition
Build 3856 ·
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Phil is blind.
Build 3855 ·
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Fixed an issue with target filters
Build 3854 ·
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Fixed NPE
Build 3853 ·
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Target filters will now ignore ArmorStands and Markers by default
Build 3852 ·
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Added lineOfSightFromOrigin condition
Build 3851 ·
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Added livingOnly option to @EntitiesInRadius, defaults to true
Build 3850 ·
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Added EntityMaterialType condition for item entities
Build 3849 ·
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Added playAnimation{audience=world;animation=X} effect
Forces the target entity to play X animation to the given audience
(animation options will be added to the manual)
only works on 1.17 for now
Build 3848 ·
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Added hasEnchantment condition
Build 3847 ·
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Added placeholder support to a bunch of projectile attributes
Build 3846 ·
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Added gravity=false option to itemSpray effect
Build 3845 ·
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Added propel{velocity=X} mechanic, moves the caster towards the target
Build 3844 ·
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Can use MobsInRadius condition in randomspawns. @Phil if there's any issues with it.
Build 3843 ·
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Added ITEM entity type
Build 3842 ·
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BOATS? idk why this was requested.
Build 3841 ·
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Added `@nonLivingInRadius` and `@nonLivingNearOrigin` targeters. Can target boats, item frames, etc... that are considered non living entities.
Build 3840 ·
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Added `` placeholder
Build 3839 ·
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Fixed an issue with Freeze Mechanic
Build 3838 ·
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pushed missing file oops
Build 3837 ·
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Fixed Slimes not splitting... I hate slimes so much.
Build 3836 ·
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Hopefully fixes `Options.PreventSlimeSplit` for real this time :D
Build 3835 ·
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removed slimes, jk
Build 3834 ·
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Updated `mm i enchant` command for MythicEnchants
Build 3833 ·
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Maybe fixes NPE in EntityShootBowEvent
Build 3832 ·
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Fixed some NPEs with ChunkListeners :thonk:
Build 3831 ·
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Build pls onii-chan
Build 3830 ·
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Fixed `Options.PreventSlimeSplit` not working as intended.
Build 3829 ·
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- Hopefully fixes player death messages not showing up properly on paperspigot

- Drowns can now cancel onShoot trigger when trying to throwing tridents
Build 3828 ·
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Velocity Mechanic - Added placeholder support for my child, Gummy!
Build 3827 ·
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rawr ;)
Build 3826 ·
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Added ~onTame trigger
Build 3825 ·
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Fixed async error when loading mobs with Options.Invisible
Build 3824 ·
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Fixed several cases where projectile bullets wouldn't despawn
Build 3823 ·
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Added TRACKING bullet type to projectiles
- Uses a special armorstand bullet that will accurately face towards the
trajectory of the projectile
- options bulletMaterial, bulletModel
Build 3822 ·
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Look Mechanic now works on ArmorStands because Ticxo is Fing awesome
Build 3821 ·
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Added GuardianBeam effect
Build 3820 ·
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Update .gitlab-ci.yml
Build 3819 ·
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Update to ModelEngine 2.2 (requires ME update)
- Added support for ModelEngine multi-hitboxes
- Added future support for OBB
Build 3818 ·
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Fixed an issue with projectile duration
Build 3817 ·
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Fixed NPE in stance condition
Build 3816 ·
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Fixed precision issue with VariableAdd and VariableSubtract. closes #531
Build 3815 ·
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Fixed target filters not working with sudo mechanic
Build 3814 ·
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Fixed several major issues with spawners
Build 3810 ·
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(maybe) fixes an issue with spawners
Build 3809 ·
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Fixed NPE in ThreatTable listeners closes #563
Build 3808 ·
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back to 5.0 snapshots
Build 3807 ·
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4.13 premium
Build 3806 ·
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4.13 premium
Build 3805 ·
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4.13 free version
Build 3804 ·
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Fixed some targeting issues with auras
Build 3800 ·
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Fixed some issues with non-paper spigot
Build 3799 ·
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:(
Build 3798 ·
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Added `<<>` & `<>>` character placeholders.
Build 3797 ·
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Fixed several ChunkUnload errors closes #523
Build 3796 ·
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Fixed particleOrbital reversed=true option not working closes #507
Build 3795 ·
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Fixed NPE in summon mechanic closes #535
Build 3794 ·
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Fixed Options.Interactable: false not working w/ ArmorStands closes #540
Build 3793 ·
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Fixed finite velocity error with projectiles closes #532
Build 3792 ·
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Fixed targeting issues with onAttack, onDamaged auras closes #546
Build 3791 ·
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Added exact=false option to biome condition
Build 3790 ·
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Added dimension condition
Build 3789 ·
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Changed Despawn option, now accepts TRUE, FALSE, CHUNK, or PERSISTENT.
CHUNK will despawn mobs when they enter an unloaded chunk, but not when
players aren't nearby.
Build 3788 ·
»
Added conditions motionX, motionY, motionZ (1.17 only right now)
Build 3787 ·
»
Fixed some inconsistencies with particles when specifying direction:
- If direction is explicitly set, particles will now spawn at the target
location normally
- If direction is not explicitly set, particles will continue spawning
at the origin and move towards the target as before
Build 3786 ·
»
Fixed bug with inline negative conditions
Build 3785 ·
»
Fixed NPE in teleportto mechanic
Build 3784 ·
»
Added inline false conditions using ?!
Added inline trigger conditions using ?~
Added inline negative trigger conditions using ?~!
Build 3783 ·
»
Fixed `ownerattacker` and `ownertarget` not working correctly in 1.16.5
Build 3782 ·
»
Fixed blockwave and geyser leaving glitched blocks behind on 1.17
Build 3781 ·
»
Added runFromFaction goal
Build 3780 ·
»
Fixed an issue with NearestConditionalTarget ignoring players in 1.16.5
Build 3779 ·
»
Testereee
Build 3778 ·
»
RunAIGoal/TargetSelector mechanics can now use premium-only AIs
Build 3777 ·
»
Test
Build 3776 ·
»
Small change to command mechanic
Build 3775 ·
»
Fixed an issue with holding and wearing condition when checking for mythicitems. closes #533
Build 3774 ·
»
Modified projectile mechanics a bit.
Build 3773 ·
»
Removed debug message in patrol goal
Build 3772 ·
»
Fixed NPE loading mobs from persistent data container
Build 3771 ·
»
Added setTrackedLocation mechanic, @TrackedLocation targeter,
distanceFromTrackedLocation condition
Build 3770 ·
»
Fixed errors in stun mechanic on 1.17
Build 3769 ·
»
Removed a bunch of old code andn unused compatibilities
Build 3768 ·
»
Placholder support for @Origin, maybe.
Build 3767 ·
»
hmmmm
Build 3766 ·
»
Added isLeashed condition
Build 3765 ·
»
Changed Wearing condition to also support MMOItems items.
Build 3764 ·
»
Fixed an issue with hasinventoryspace condition returning false if the inventory is filled except for the first slot
Build 3763 ·
»
ParticleRing - placeholder support for radius attribute
Build 3762 ·
»
eee
Build 3761 ·
»
Added HideFromPlayers mechanic. Hides the (Player)caster from the targeted players for a duration. `- hide{duration=100} @PIR{r=10}`
Build 3760 ·
»
Test
Build 3759 ·
»
Players can now use @Chidlren :thonk: hopefully
Build 3758 ·
»
Fixed transitive dependency issues with mmoitems
Build 3757 ·
»
Fixed an issue with Projectile mechanic spitting out `x is not finite` when using these bullet types: ARROW, ITEM, and MYTHICITEM. closes #410
Build 3756 ·
»
More Testing
Build 3755 ·
»
More Testing
Build 3754 ·
»
Testing stuff with Projectile mechanic
Build 3753 ·
»
Fixed an issue with Entity Targeters throwing an NPE when using target filters
Build 3752 ·
»
Testing
Build 3751 ·
»
angwy rawr uwu
Build 3750 ·
»
Placeholder support for VariableInRange condition, ShootShulker mechanic, and Shoot mechanic.
Build 3749 ·
»
Test
Build 3748 ·
»
Phil will not touch mob related issues :D

and placeholder support for Shield mechanic, closes #300
Build 3747 ·
»
Placeholder support for Projectile `velocity` attribute
Build 3746 ·
»
fixed an NPE issue with @TargetLocation{ignoreTransparent=false}
Build 3745 ·
»
added hitTransparent as an attribute for @TargetLocation, it's false by default.
Build 3744 ·
»
HasItem condition now also supports MMOItems
Build 3743 ·
»
Fixed freeze mechanic not showing the freezing screen effect
Build 3742 ·
»
Added missing snowflake particle
Build 3741 ·
»
okay
Build 3740 ·
»
Fixed several API issues
Build 3739 ·
»
Testing
Build 3738 ·
»
Refactoring go brrr
Build 3737 ·
»
Fixed radiusY attribute for @BlocksInRadius
Build 3736 ·
»
Testing
Build 3735 ·
»
Placeholder support for @Ring and @PlayersInRadius
Build 3734 ·
»
no more reees, i swear
Build 3733 ·
»
reeee
Build 3732 ·
»
Placeholder support for EntitiesInRadius targeter
Build 3731 ·
»
Fixed some issue with playersinradius condition
Build 3730 ·
»
testiung
Build 3729 ·
»
Added GriefPrevention support, with inClaim and nearClaim conditions
Build 3728 ·
»
For the first time in 14 years I am able to build this godforsaken plugin.
Build 3727 ·
»
Fixed an issue with HasItem Condition
Build 3726 ·
»
bruh
Build 3725 ·
»
eeee
Build 3724 ·
»
fixes some placeholders reeee
Build 3723 ·
»
Added villager filter for targeters
Build 3722 ·
»
hmmm
Build 3721 ·
»
Added , closes #27
Build 3720 ·
»
reee
Build 3719 ·
»
Fixed more NPEs
Build 3718 ·
»
reee
Build 3717 ·
»
Fixes an issue with FillChest
Build 3716 ·
»
Fixed NPE with entities trying to unregister
Build 3715 ·
»
Fixes an issue with threat mechanic
Build 3714 ·
»
more fixes(?)
Build 3713 ·
»
Fixes Armor Attribute for Mobs
Build 3712 ·
»
Fixed an issue with teleportin attribute
Build 3711 ·
»
Villager trades can now use mmoitems.type.item
Build 3710 ·
»
free version
Build 3709 ·
»
Fixed death messages on non-paper servers
Build 3708 ·
»
Added placeholder
Build 3707 ·
»
nevermind
Build 3706 ·
»
placeholder support for damageModifier for onDamagedAura, will revert back if Ash doesn't like it :D
Build 3705 ·
»
Fixed Leather Horse Armor not getting dyed, closes #418
Build 3704 ·
»
Possible fix for Options.HideFlags to hide all flags
Build 3703 ·
»
Added target/trigger yaw and pitch placeholder, also fixes a parent placeholder
Build 3702 ·
»
fix fillChest Mechanic
Build 3701 ·
»
Fixed for mobs behaving weirdly when shooting with a bow, closes #484
Build 3700 ·
»
Added Color condition. - color{c=RED}
Build 3699 ·
»
Possible fix for BonusLuckItems option
Build 3698 ·
»
Fixed NPE with lost entities trying to unregister
Build 3697 ·
»
Fixed weather mechanic not setting the weather to sunny/clear
Build 3696 ·
»
Fixed ~onShoot trigger for Ghasts.
Build 3695 ·
»
Fix death message not showing properly.
Build 3694 ·
»
Fixed various issues with custom AI
Build 3693 ·
»
Fixed NPE in Threat Tables closes #468
Build 3692 ·
»
Added EyeDirection alias to @SelfEyeLocation targeter
Build 3691 ·
»
Added length mutator to location targeters
Build 3690 ·
»
Added PlayersInRadius Condition

Conditions:
- pir{amount=>5;r=10}
Build 3689 ·
»
Fixed some issues with location targeters
Build 3688 ·
»
Updated to latest FAWE for fawePaste
Build 3687 ·
»
Store backup mob data using PersistentDataContainer to prevent mobs from
ever forgetting who they are
Build 3686 ·
»
Fixed NPE in commands closes #421
Build 3685 ·
»
Fixed mmoitems drops in nested droptables not having the correct amount
Build 3684 ·
»
Refactoring targeters
Build 3683 ·
»
Fixed broken leftLeg and rightLeg aliases on animateArmorStand mechanic
Build 3682 ·
»
Fixed NPE in Raytrace mechanic
Build 3681 ·
»
Fixed extra spaces breaking inline skills in some cases
Build 3680 ·
»
Fixed several item errors on 1.17.1
Build 3679 ·
»
Added pitch and yaw options to spawners
Build 3678 ·
»
Added 1.17.1 support, dropped 1.17.0 support
Build 3677 ·
»
1.17: Added Marker entity type
Build 3676 ·
»
Fixed setLevel mechanic not supporting doubles closes #430
Build 3675 ·
»
Added shulkers to setColor mechanic closes #445
Build 3674 ·
»
Added placeholder
Build 3673 ·
»
Fixed maven caching issues
Build 3672 ·
»
Fixed extra spaces breaking inline skills in some cases
Build 3671 ·
»
Fixed some invalid 1.17 mappings
Build 3670 ·
»
Fixed problems with Bees and Zombified Piglins w/ overrides closes #233
Build 3669 ·
»
1.17: Added freeze mechanic
Build 3668 ·
»
1.17: Added particles -
drippingDripstoneLava, drippingDripstoneWater, dustColorTransition,
electricSpark, fallingDripstoneLava, fallingDripstoneWater, Glow,
glowingInk, Light, reversePortal, Scrape, SmallFlame, vibration, waxOff,
waxOn
Build 3667 ·
»
1.17: Added Axolotl, Goat, GlowSquid
Build 3666 ·
»
1.17 part 420
Build 3665 ·
»
1.17: more fixes for custom AI
Build 3664 ·
»
1.17 part 69
Build 3663 ·
»
1.17 update part 2
Build 3662 ·
»
Optimized a bunch of the entity targeters
Build 3661 ·
»
First 1.17 build
Build 3660 ·
»
1.12.0 premium version
Build 3659 ·
»
1.12.0 free version
Build 3658 ·
»
Fixed some issues with and optimized @MobsInRadius targeter
Build 3657 ·
»
Added ToggleSitting mechanic.

Works on dogs, cats, parrots, fox.

Usage:

- sit{state=true/false} @Self
or
- togglesitting{setSitting=true/false} @Self
Build 3656 ·
»
ToggleSitting
Build 3655 ·
»
Build damn you.
Build 3654 ·
»
Possible fix to hasAura condition.
Build 3653 ·
»
Use builder account
Build 3652 ·
»
Please notice me Java 16 senpai
Build 3651 ·
»
Fixed NPE in items
Build 3650 ·
»
Fixed NPE in spawners
Build 3649 ·
»
Fixed WorldTime condition
Build 3648 ·
»
Fixed isSprinting condition closes #398
Build 3647 ·
»
Added `[email protected]` option to set the origin in any mechanic
Build 3646 ·
»
Fixed item serialization issues when using old color codes and new hex
colors making text italicized
Build 3645 ·
»
Fixed onShoot trigger to work with skeletons, withers, dragons, snowmen,
ghasts, llamas, etc.
Build 3644 ·
»
Name placeholder will now return the canonical mob type name if the mob
has no display name set
Build 3643 ·
»
Added variableUnset mechanic
Build 3642 ·
»
Added new particle type "mob", allowing you to use a MythicMob as the particle. This is especially helpful when trying to summon mobs in some of the unique particle targeters like particleline and particlesphere.

- particlesphere{particle=mob;mob=SkeletonKing;a=100;r=5}

**USE CAUTION WITH THIS ONE.** The mobs are normal MythicMobs once they spawn, so if you spawn in 100 of them at once you'll probably lag.
Build 3641 ·
»
Fixed removeaura mechanic. :)
Build 3640 ·
»
Added @Vehicle targeter
Build 3639 ·
»
Added new disguise mechanic that just uses LibsDisguises syntax, e.g.
- disguise{d="player Aria setUpsideDown setSkin libraryaddict"}
Supports audiences, which default to everyone
Build 3638 ·
»
Renamed disguise mechanic to disguiseOld
Build 3637 ·
»
Fixed NPE in threat tables
Build 3636 ·
»
Added EXPERIENCE_ORB mob type with Options.Experience option (but why??)
Build 3635 ·
»
Fixed BreakBlock mechanic to respect worldguard with player casters
Build 3634 ·
»
Added orElseCast condition action
Build 3633 ·
»
Fixed setSpeed mechanic
Build 3632 ·
»
Added raytraceTo mechanic (premium-only)
Build 3631 ·
»
Added fillChest mechanic to fill a chest @location with items
Build 3630 ·
»
Added skill parameters, allowing you to pass parameters to nested skills
for easier creations of generic skills and packs
- skill:Smack{damage=20}

Smack:
Skills:
- damage{amount=}
Build 3629 ·
»
Added radius trait for orbitals to modifyProjectile mechanic
Build 3628 ·
»
Added fakeLooting=true option to GiveItem mechanic
(plays pickup animation from origin)
Build 3627 ·
»
Added giveItemFromTarget mechanic - gives caster an item while playing
animation from the target entity or location
Build 3626 ·
»
More fixes for lightLevel condition
Build 3625 ·
»
Fixed issues with lightLevel condition
Build 3624 ·
»
attempting to fix issue some people have had with lightLevel condition
Build 3623 ·
»
Added command /mm u getlightlevel
Build 3622 ·
»
Added chestDropTable option to FAWEPaste mechanic, allowing you to fill
any chests in the schematic with the contents of a droptable
Build 3621 ·
»
Allow you to specify ANY for AuraRemove mechanic to remove all auras
Added doDrops, doEffect, useTool options to BreakBlock mechanic
Fixing repo
Build 3620 ·
»
Added audience support to the message mechanic
Build 3619 ·
»
Added isChild condition
Build 3618 ·
»
remove debug
Build 3617 ·
»
Fixed bossbars not going away when spawner mobs despawn due to mm reload
Build 3616 ·
»
Added velocityX, velocityY, velocityZ, and ignoreAir options to the
blockwave effect
Build 3615 ·
»
Added vehicleIsDead condition
Build 3614 ·
»
Added name condition
Build 3613 ·
»
Fixed auras not finishing after the caster dies
Build 3612 ·
»
Fixed issues with mobs changing targets
Build 3611 ·
»
Added model, enchants, potioneffects, skullOwner and skullTexture to
in-line item creation
- diamond{display="test";enchants=DAMAGE_ALL:4;model=2}
Build 3610 ·
»
Added shootShulkerBullet mechanic
Build 3609 ·
»
Improved projectile hit detection on ModelEngine mobs (needs testing)
Build 3607 ·
»
Added ChainMissile mechanic (premium-only)
Build 3606 ·
»
Added clearThreat mechanic to make a mob clear its threat table
Build 3605 ·
»
Added new @PlayerByName{name="Ashijin"} targeter to target a specific
player, supports placeholders
Build 3604 ·
»
Added conditions: isCaster, isLiving, isMonster, isPlayer
Build 3603 ·
»
Fixed NPE when spawning certain mobs on non-paper servers
Build 3602 ·
»
Fixed certain things such as bullets not showing up until after a reload
Build 3599 ·
»
Refactoring
Build 3598 ·
»
Removed debug spam
Build 3596 ·
»
Greatly improved block collision detection on projectile mechanics
Build 3595 ·
»
Refactored to apply mob options before entities are added to the world
Build 3594 ·
»
Fixed audiences with certain particle effects
Build 3593 ·
»
Fixed invisible armorstands flickering for a moment when spawning
Build 3592 ·
»
Fixed NPE in metaskill
Build 3591 ·
»
Fixed @Ring targeter being offcenter from where it should be. Closes #mythicmobspremium-0502 if confirmed
Build 3590 ·
»
Fixes the version caster audience was added in.
Build 3589 ·
»
Added "caster" audience
Build 3588 ·
»
Added new placeholders.




Build 3587 ·
»
Increment version for next release
Build 3586 ·
»
Free release
Build 3585 ·
»
$ Testing release builds
Build 3584 ·
»
Refactoring
Build 3583 ·
»
Removed unused EffectLib compatibility
Build 3582 ·
»
Run items thru ensureItemConversion on Paper to fix serialization issues
Build 3580 ·
»
Reverted item fixes because they broke hex colors
Build 3578 ·
»
Attempting to fix some item issues
Build 3577 ·
»
Added new General Config option for chat feedback when using mm i give.

Configuration:
Version: 4.11
General:
SendGiveItemFeedback: true
Build 3576 ·
»
Fixed tridents not working with shoot mechanic
Build 3574 ·
»
Hopefully fixes unidentified drops with mmoitems.
Build 3573 ·
»
Fixed @ring targeter not being ringy enough closes #343
Build 3571 ·
»
- Fixed AnimateArmorStand Mechanic.
- Added 30% more Josh.
Build 3570 ·
»
Fixed setOwner mechanic closes #319
Build 3569 ·
»
Updated to newest LibsDisguises
Build 3568 ·
»
Fixed ClassCastException in Damage mechanic
Build 3567 ·
»
Hopefully fixes the wearing condition breaking with durability and vanilla items, closes #254
Build 3566 ·
»
Added "sprinting/issprinting" condition for players. Note: UNTESTED, and only works on players.
Build 3565 ·
»
Fixed numerous bugs with aura mechanics
Build 3560 ·
»
Removed debug messages
Build 3559 ·
»
Fixed bug with mobs dying the same tick they spawn closes #253
Build 3558 ·
»
Fixed NPE with Location mechanics targeting entities
Build 3557 ·
»
Fixed several item-related bugs
Build 3556 ·
»
Fixed SetOwner mechanic to work with Cats and Parrots
Build 3555 ·
»
Fixed @target w/ players going thru solid transparent blocks closes #290
Build 3554 ·
»
Fixed more issues with auras
Build 101 ·
  • Published
    Oct 1, 2019
  • Page views
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