Crucible Dev Builds

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Fixed `Generation.Parent` not working with .json models
Build 3881 ·
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Make SetSlotModelMechanic set the model via item meta instead of NBT
Build 3880 ·
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Add MythicFurnitureRemoveEvent
Build 3879 ·
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Fixed pack deployer breaking when meg fails to load
Build 3878 ·
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Updated against latest MM
Build 3877 ·
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Fixed crucible generation on latest blockbench

Fixed some 1.20.6 compatibility

Fixed some 1.20.6 compatibility
Build 3876 ·
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added placeholderholder support for `setFurnitureState`
Build 3875 ·
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fixed ZipPack: option in `config-generation.yml`
This option is needed for deployement. If set to false, pack will **NOT** deploy.
Build 3874 ·
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Added new furniture option ``IsSolid:`` defaults to true. If set to false, allows players to place this furniture in blocks such as torches, wall lanterns, water, and lava.

- Added 20% more tomfoolery.
- Removed Steve.
- Paid Taxes
Build 3873 ·
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added placeholder ```` that returns the vanilla durability of the casting item. useful for custom durability systems pre 1.20.5, and probably more.
Build 3872 ·
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Added new config options ``Force:`` and ``Prompt:``
```yml
Deployment:
AutoSend:
Enabled: false
SendOnUpdate: false
PublicURL: https://s3.yourcoolwebsite.com
Force: false #Force players to accept the pack or be kicked. false by default
Prompt: "This server requires a resource pack to play!" #Prompt to send to players when being sent resource pack
```
Build 3871 ·
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Maybe fixed a bug with atlas generation on windows
Build 3870 ·
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Fixed loading issues on latest Mythic
Build 3869 ·
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Added `HideBone` function to furniture states, allowing a single item to generate all unique models needed for its states.

Added `ShowBone` option to items, allowing you to hide a bone, and then force enable a child bone to show.

```yml
FryingPan:
Id: IRON_SHOVEL
Display: "Frying Pan"
Type: FURNITURE
Model: 1
Generation:
Model: food/fryingpan
HideBones:
- food
Furniture:
Material: IRON_SHOVEL
Model: 1
DefaultState: Empty
States:
Bacon:
Model: 2
Generation:
Model: food/fryingpan
HideBones:
- food
ShowBones:
- bacon
```
Build 3868 ·
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Update to latest MM dev build
Build 3867 ·
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Allow NBT mechanics to act on item entitieis that are targeted
Build 3866 ·
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Changed bbmodel generation to look for textures in the bbmodel file even if the namespace is `minecraft`, as long as the path doesn't start with `item/` or `block/`
Build 3865 ·
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check if deployment is enabled before

add null check

add extra checks when generating items which have a block model as parent
Build 3864 ·
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Added WorldEdit tab completion for custom blocks

Fixed particle textures not being generated for custom blocks

Added new furniture triggers `onFurnitureInventoryOpen` and `onFurnitureInventoryClose`
Build 3863 ·
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cancel tripwire physic updates

Removed a crafting error

prevent water and piston breaking chorus/tripwires
Build 3862 ·
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Fixed several bugs with texture atlasing

Fixed bug with loading bbmodels with an empty folder attribute

Added some API methods
Build 3861 ·
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fix worldedit autocompletion error

fixed tripwire break event

fix CustomBlock model generation if the type is non solid
Build 3860 ·
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Removed a crafting error
Build 3859 ·
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fix texture not found warning
Build 3858 ·
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customizable main namespace

allow merging fonts off different types

allow splitting images with char sequences (chars: ["\u1\u2\u3"])

fix noteblock ids; add a config entry defaulting true to keep legacy noteblock ids

add support for head instruments; max noteblock limit increased to 1150

add legacy powered offset

add tripwire block support

add chorus plant support as custom block (great for transparent blocks)

handle powered noteblocks on the next 25 notes instead of a large offset

allow sounds.json merging if no sounds are present in asset packs
Build 3857 ·
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