This means that when using MMOItems abilities or binding MythicMobs skills to MMOItems abilities, there is better differentiation on the damage types to coincide with other plugins and internal stats.
This is another sort of miscellanous/trinket, that unlike the other item types will give stats regardless of placement in the inventory. (NOTE: You will need to set 'iterate-whole-inventory: true' before this will work. This may also cause lag if you are running lots of these items with lots of people.)
ORNAMENT: display: GOLD_NUGGET name: 'Ornament' unident-item: name: '&f#prefix#Unidentified Ornament' lore: - '&7This item is unidentified. I must' - '&7find a way to identify it!' - '{tier}' - '{tier}&8Item Info:' - '{range}&8- &7Lvl Range: &e#range#' - '{tier}&8- &7Item Tier: #prefix##tier#'
(THIS NEEDS ADDED TO YOUR ITEM-TYPES.YML)
Set Bonus Potion effects now hide particle effects like normal permanent effects.
No longer deconstructing anywhere.
Be sure to add 'upgrade-fail-station: Your upgrade failed and you lost your materials.' into your messages.yml.
Added previewing to crafting stations. (GUI Customizable around next update).