Interface VolatileEntityHandlerDisabled
public interface VolatileEntityHandlerDisabled
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Method Summary
Modifier and TypeMethodDescriptionaddNBTData(AbstractEntity entity, String key, Tag value) default voidforceCloseWindow(AbstractPlayer target) default voidforcePlayCredits(AbstractPlayer target, float f) floatgetNBTData(AbstractEntity entity) booleanisEntityInMotion(AbstractEntity entity) default voidvoidsetArmorStandNoGravity(AbstractEntity target) voidsetEntityAbsorptionHearts(AbstractEntity entity, float value) voidsetEntityRotation(AbstractEntity target, float pitch, float yaw) default voidsetHitBox(AbstractEntity target, double a0, double a1, double a2) default voidsetItemPosition(AbstractEntity target, AbstractLocation ol) default voidsetLocation(AbstractEntity entity, double x, double y, double z, float yaw, float pitch) voidsetLocation(AbstractEntity entity, double x, double y, double z, float yaw, float pitch, boolean noRotation, boolean noGravity) default voidsetLocation(AbstractEntity entity, AbstractLocation location) setNBTData(AbstractEntity entity, CompoundTag compoundTag) default voidsetPlayerWorldBorder(AbstractPlayer target, AbstractLocation center, int radius) voidsetSkybox(AbstractPlayer target, int skybox)
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Method Details
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addNBTData
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getNBTData
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setNBTData
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isEntityInMotion
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setLocation
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setLocation
default void setLocation(AbstractEntity entity, double x, double y, double z, float yaw, float pitch) -
setLocation
void setLocation(AbstractEntity entity, double x, double y, double z, float yaw, float pitch, boolean noRotation, boolean noGravity) -
setHitBox
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setItemPosition
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sendEntityTeleportPacket
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setEntityRotation
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setArmorStandNoGravity
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setSkybox
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forcePlayCredits
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forceCloseWindow
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setPlayerWorldBorder
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getEntityAbsorptionHearts
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setEntityAbsorptionHearts
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