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Town Guard Pack

MythicCraft

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xikage submitted a new resource:

Town Guard Pack - Add various types of guards to your servers to protect your towns from your other pesky mobs!

1ne34tl.png


From the Mythic Mob team comes, the official Town Guard Pack!

This pack includes 6 player-friendly types of guards you can use or modify to protect towns and player-safe areas. Guards will chat with players, attack enemy monsters (or players that attack them!), and will even call other guards to help if attacked. Mobs killed by guards will also not drop loot to prevent exploitation.

This mob pack features custom AI, and...

Read more about this resource...
 

Taelor

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Nov 23, 2015
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This is awesome!

I can't wait to see more custom mobs being sold here!
 

v3lux

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May 12, 2016
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Hi i have a problem with the Mobs TownKnight he is bugged
he dont stay on the horse
 

v3lux

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[23:41:19] [Server thread/INFO]: v3lux issued server command: /mm mobs spawn TownWatcher
[23:41:19] [Server thread/ERROR]: Encountered an unexpected exception
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429) ~[?:1.8.0_72]
at java.util.HashMap$KeyIterator.next(HashMap.java:1453) ~[?:1.8.0_72]
at net.minecraft.server.v1_9_R1.EntityTracker.updatePlayers(EntityTracker.java:177) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
at net.minecraft.server.v1_9_R1.MinecraftServer.D(MinecraftServer.java:809) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
at net.minecraft.server.v1_9_R1.DedicatedServer.D(DedicatedServer.java:400) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
at net.minecraft.server.v1_9_R1.MinecraftServer.C(MinecraftServer.java:660) ~[spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:559) [spigot-1.9.2.jar:git-Spigot-f6feaaa-f326992]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_72]
[23:41:19] [Server thread/ERROR]: This crash report has been saved to: /var/directory_serv/minecraft_45944/./crash-reports/crash-2016-05-28_23.41.19-server.txt
[23:41:19] [Server thread/INFO]: Stopping server
 

CarrotCake

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Apr 13, 2016
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I'm having problems w/ the pack.
Please help when i do /mm m reload it says internal error
then when i do /mm m list the server does nothing.
I am using spigot build 55, 1.9.4
I have lib disguise updated so, I son't know what is going on.

Console:
30.05 18:58:20 [Server] WARN [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type. 30.05 18:58:20 [Server] WARN [MythicMobs] -- Incorrect line: TownWatcher 30.05 18:58:20 [Server] WARN [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type. 30.05 18:58:20 [Server] WARN [MythicMobs] -- Incorrect line: TownMagi 30.05 18:58:20 [Server] WARN [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type. 30.05 18:58:20 [Server] WARN [MythicMobs] -- Incorrect line: TownCaptain
 
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gokxhan

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Jun 2, 2016
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Hi,
Is it possible to add custom drops from other plugins like CrackShot AK-47 ?.
 

Taelor

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Hi,
Is it possible to add custom drops from other plugins like CrackShot AK-47 ?.

use the phatloots integration, create a phatloot, then link to it in your mob configuration.

When the mob dies, it will drop the loot for the phatloot- you can have it drop anything you can add to phatloots (which is anything)
 

gokxhan

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Hi,
I have a new problem.
I updated my spigot to 1.10 and now Guardians attacking to the players.
 

MythicCraft

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You will need the 2.5.0 dev builds for MM to work on 1.10
 

gokxhan

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Jun 2, 2016
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And for it i have to pay $2.50?
No thanks.
I'll wait for the stabill version.
 

meizme

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Jan 20, 2016
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When I make a spawner for the guards it spawns them over and over, hundreds of them. in seconds.
/mm spawners create NRG1
/mm s set NRG1 maxmobs 1 (doesnt work)

using the latest mm dev build 1729
latest release of protocolLib 4.1.0
Latest MythicLib 1.0
Latest Lib diguises build #58
Latest Paperspigot build 867
 

meizme

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LibDisguises 9.0.9 was the problem, moved to 9.0.7 and the problem went away, huge shout out to Hollish!!! thanks!
 

Maxim

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Dec 7, 2016
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Hello
On my server Fixed:
KraftBukit on Bukkit 1.11-R0.1-SNAPSHOT:
WorldEdit 6.1.5,4651611;
Essentials TeamCity;
MythicLib 0.0.1-SNAPSHOT;
PermissionsEx 1.23.4;
CustomJoinItems 1.0;
Vault 1.5.6-b49;
WorldGuard 6.1.3-SNAPSHOT, c904242;
ProtocolLib 4.1.0;
LibsDisguises 9.2.2;
MyWarp 2.6.5;
Citizens 2.0.21-SNAPSHOT (build 1437);
MythicMobs 2.5.1;
mcjobs 3.2.0;
ChestCommands 3.1.4;
Quests 2.7.3-b116;
Sentry 1.8.5

Today I bought a package Town Guard v1.0, when installed it on the server I have appeared in the list Guard of the package. Having an egg Tovnguard team / mm egg get TownGuard 1 and taking advantage of them, I got the mob as a skeleton which was attacking me. What you need in this situation is to make the plugin? Sorry for my English.
 

Kainzo

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Jul 19, 2015
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Is it possible to have these patrol certain areas?
 

Kainzo

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My players said they were able to kite the guards from spawn and they attack random afk players, heh. I'll give it more testing, I like the pack!
 

ichimo

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Jun 11, 2019
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Is it possible to add multiple factions for what the guards represent? I spawn them in and they consider me hostile.

//edit: I looked up how the factions work and now I'm just unsure why I'm being attacked by the guards in the first place. Even with the default settings they still consider me hostile.
 
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