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MythicMobs v2.3 Released!

MythicCraft

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v2.3.0 has been released!

This build includes extensive scoreboard support, the powerful new Signal skill and associated features, colored particles, new random spawning tools, and many new useful skills! And much more!

See the changelog for the full list of additions and fixes. The manual will be fully updated soon.

Grab it here:
http://dev.bukkit.org/bukkit-plugins/my ... bs-v2-3-0/
Fix for random spawners in this version can be found here:
http://www.mythicmobs.net/manual/doku.p ... omspawners

You can discuss this release in this thread. Enjoy everyone!
 

WhosHenry

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Can we have more info on the new Random Spawns?

I've made the changes in the config, set GenerateSpawnPoints to true, updated and replaced Action: REPLACE with Action: ADD but I'm walking around and I haven't seen one Mythic Mob spawn yet.

Is there anything else in regards to chance or conditions that need changing?
 

jaylawl

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WhosHenry said:
Can we have more info on the new Random Spawns?

I've made the changes in the config, set GenerateSpawnPoints to true, updated and replaced Action: REPLACE with Action: ADD but I'm walking around and I haven't seen one Mythic Mob spawn yet.

Is there anything else in regards to chance or conditions that need changing?

in a nutshell randomspawners with "ADD" work like before, but they will also spawn mobs at daytime.
 

WhosHenry

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jaylawl said:
WhosHenry said:
Can we have more info on the new Random Spawns?

I've made the changes in the config, set GenerateSpawnPoints to true, updated and replaced Action: REPLACE with Action: ADD but I'm walking around and I haven't seen one Mythic Mob spawn yet.

Is there anything else in regards to chance or conditions that need changing?

in a nutshell randomspawners with "ADD" work like before, but they will also spawn mobs at daytime.

Ok, but I haven't seen any Mythic Mobs spawn yet, been on the server for a good 30mins.
 

silverforte

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I have the previous version. It told me in-game there was an update. Do I click and drag the updated jar into the plugins folder and leave the plugin contents folder in there? Do I ONLY replace the jar file in spigot/plugins? I did it like this and it's still saying there's an update.
 

Richard333

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Jul 31, 2015
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WhosHenry said:
jaylawl said:
WhosHenry said:
Can we have more info on the new Random Spawns?

I've made the changes in the config, set GenerateSpawnPoints to true, updated and replaced Action: REPLACE with Action: ADD but I'm walking around and I haven't seen one Mythic Mob spawn yet.

Is there anything else in regards to chance or conditions that need changing?

in a nutshell randomspawners with "ADD" work like before, but they will also spawn mobs at daytime.

Ok, but I haven't seen any Mythic Mobs spawn yet, been on the server for a good 30mins.


I have the same problem. They just ain't spawning for some reason. Thought it might've been horrible luck so I upped all of the pointspersecond to 100 each and waited for a minute before issuing a killall command for them to which it returned 0. Tried giving one of the randomspawns no conditions and a 100% chance and still got 0. Even set DespawnLazyRandomMobs to false to see if that was causing it. Thought it might've been due to a outdated spigot 1.8.8 jar so I went and got a fresh one and the problem still persists.
 

WhosHenry

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Richard333 said:
WhosHenry said:
jaylawl said:
WhosHenry said:
Can we have more info on the new Random Spawns?

I've made the changes in the config, set GenerateSpawnPoints to true, updated and replaced Action: REPLACE with Action: ADD but I'm walking around and I haven't seen one Mythic Mob spawn yet.

Is there anything else in regards to chance or conditions that need changing?

in a nutshell randomspawners with "ADD" work like before, but they will also spawn mobs at daytime.

Ok, but I haven't seen any Mythic Mobs spawn yet, been on the server for a good 30mins.


I have the same problem. They just ain't spawning for some reason. Thought it might've been horrible luck so I upped all of the pointspersecond to 100 each and waited for a minute before issuing a killall command for them to which it returned 0. Tried giving one of the randomspawns no conditions and a 100% chance and still got 0. Even set DespawnLazyRandomMobs to false to see if that was causing it. Thought it might've been due to a outdated spigot 1.8.8 jar so I went and got a fresh one and the problem still persists.

Yeah I've tried many things in the configs, still no luck seeing one random spawned Mythic Mob.
 

Borc55

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Dunno why, but when i updated from 2.2.0 to 2.3.0, all spawners kinda ignore warmup time, when someone kills a boss, he immideadly spawns again. Is it some kind of setting or.. ?
 

jaylawl

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Borc55 said:
Dunno why, but when i updated from 2.2.0 to 2.3.0, all spawners kinda ignore warmup time, when someone kills a boss, he immideadly spawns again. Is it some kind of setting or.. ?

did you regenerate your MM config.yml?
 

jaylawl

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PunisherGaming(Punisher8817) said:
Will this update or work on 1.9 ?

some features might work, but it might aswell easily spam your console with errors. since this is a very in-depth complex plugin i wouldnt recommend it - but feel free to try!
 

jaylawl

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a mythicmobs version for 1.9 is already being developed though
 

lcatania

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Hi,

I signed up as monthly subscriber, but do not have access. Nor am I able to post messages. I also sent you a PM that is not listed either in sent.... Everything seems a confusing mess between many site. Not sure which end is up....

Sincerely,

Lawrence Catania
 

jaylawl

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lcatania said:
Hi,

I signed up as monthly subscriber, but do not have access. Nor am I able to post messages. I also sent you a PM that is not listed either in sent.... Everything seems a confusing mess between many site. Not sure which end is up....

Sincerely,

Lawrence Catania

Your dev build access will be activated as soon as the first payment is received.

If you have already sent your first payment, please allow about 24 hours to pass before your access is enabled, because the process is not fully automated. If you still haven't received your access by then, please send an e-mail directly to [email protected] or PM @xikage on the forums.
 

_CaptainK/Roadto100.

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Xikaje Can you tell me how to give rpgitems in players in the new version as i dont know how the command i would liek to execute is rpgitems alienscrown give <player> to the player who killed the mob can you tell me please ?
 
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