Resolved More issues related to velocity keeps crashing the server

Discussion in 'Bug Reports' started by xlsalvolx, May 12, 2017.

  1. xlsalvolx

    xlsalvolx Member
    Premium Supporter Supporter Contest Winner

    Joined:
    Jan 9, 2017
    Messages:
    155
    Likes Received:
    22
    What version or build # are you using?

    Mythicmobs 4.1.0, build 2119, we are also using mythicArtifacts (0.1.6)

    What server jar are you using?

    TacoSpigot 1.11.2

    Describe the bug.

    The server keeps crashing, at least 2 times a day for this reason.
    Report from the last crash:

    Code:
    [15:51:39] [Paper Watchdog Thread/ERROR]: The server has stopped responding!
    [15:51:39] [Paper Watchdog Thread/ERROR]: Please report this to https://aquifermc.org/
    [15:51:39] [Paper Watchdog Thread/ERROR]: Be sure to include ALL relevant console errors and Minecraft crash reports
    [15:51:39] [Paper Watchdog Thread/ERROR]: Paper version: git-TacoSpigot-"36ffebc6" (MC: 1.11.2)
    [15:51:39] [Paper Watchdog Thread/ERROR]: ------------------------------
    [15:51:39] [Paper Watchdog Thread/ERROR]: During the run of the server, a plugin set an excessive velocity on an entity
    [15:51:39] [Paper Watchdog Thread/ERROR]: This may be the cause of the issue, or it may be entirely unrelated
    [15:51:39] [Paper Watchdog Thread/ERROR]: Excessive velocity set detected: tried to set velocity of entity #2544383 to (4.820334946304172,-0.06788126831425206,0.028173430754634413).
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.craftbukkit.v1_11_R1.entity.CraftEntity.setVelocity(CraftEntity.java:234)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.mechanics.PullSkill.castAtEntity(PullSkill.java:50)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.SkillMechanic.lambda$executeTargetedEntitySkill$0(SkillMechanic.java:393)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       java.lang.Iterable.forEach(Iterable.java:75)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeTargetedEntitySkill(SkillMechanic.java:389)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeSkills(SkillMechanic.java:350)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.SkillMechanic.execute(SkillMechanic.java:221)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:233)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:211)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.mechanics.RandomSkillSkill.cast(RandomSkillSkill.java:56)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeSkills(SkillMechanic.java:299)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.SkillMechanic.execute(SkillMechanic.java:221)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicmobs.skills.TriggeredSkill.<init>(TriggeredSkill.java:77)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicartifacts.profiles.Profile.runSkills(Profile.java:601)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicartifacts.profiles.Profile.runSkills(Profile.java:562)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       io.lumine.xikage.mythicartifacts.items.ItemManager.EntityDamagedEvent(ItemManager.java:396)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor738.execute(Unknown Source)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.plugin.EventExecutor$1.execute(EventExecutor.java:44)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:517)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:502)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.craftbukkit.v1_11_R1.event.CraftEventFactory.callEvent(CraftEventFactory.java:93)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.craftbukkit.v1_11_R1.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:578)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.craftbukkit.v1_11_R1.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:564)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       org.bukkit.craftbukkit.v1_11_R1.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:610)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityLiving.damageEntity0(EntityLiving.java:1330)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityHuman.damageEntity0(EntityHuman.java:876)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityLiving.damageEntity(EntityLiving.java:872)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityHuman.damageEntity(EntityHuman.java:794)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityPlayer.damageEntity(EntityPlayer.java:531)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.Entity.U(Entity.java:449)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityLiving.U(EntityLiving.java:198)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.Entity.A_(Entity.java:330)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityLiving.A_(EntityLiving.java:1844)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityHuman.A_(EntityHuman.java:148)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.EntityPlayer.playerTick(EntityPlayer.java:289)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.PlayerConnection.F_(PlayerConnection.java:140)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.NetworkManager.a(NetworkManager.java:239)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.ServerConnection.c(ServerConnection.java:150)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:925)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:403)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:754)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:652)
    [15:51:39] [Paper Watchdog Thread/ERROR]:       java.lang.Thread.run(Thread.java:745)
     
    #1
    Last edited: May 13, 2017
  2. Gabriele“Sgdc3”C.

    Premium Supporter Supporter New

    Joined:
    Mar 21, 2016
    Messages:
    6
    Likes Received:
    2
    Same there, please help us!
     
    #2
  3. MythicCraft

    MythicCraft Administrator
    Administrator Developer Community Manager Premium Supporter Supporter Quality Assurance

    Joined:
    Jul 18, 2015
    Messages:
    666
    Likes Received:
    241
    This is something I'm looking into that is plaguing newer server versions. For now a workaround is to keep velocity-based skills relatively low :/
     
    #3
    xlsalvolx likes this.
  4. xlsalvolx

    xlsalvolx Member
    Premium Supporter Supporter Contest Winner

    Joined:
    Jan 9, 2017
    Messages:
    155
    Likes Received:
    22
    How much would you consider "relatively low"? It's no problem for me to lower the current velocity of my skills just for the sake of keeping it crash-safe, but i really don't know how much would be good
     
    #4
  5. Gabriele“Sgdc3”C.

    Premium Supporter Supporter New

    Joined:
    Mar 21, 2016
    Messages:
    6
    Likes Received:
    2
    Even with latest dev build it happens
     
    #5

Share This Page