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Manual related suggestions/requests/reports

Dalsok

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Either the item attributes examples in the manual are faulty, or the item attributes arent functioning.
Copying and pasting an example do not work.
 

zDrakon

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i can't update my version to this version it wil not show up in /plugins (and more versions)
Post a bug report or pm us? What version of MM are you using with what spigot?
 

Marc Manning

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im using 1.9.4
and the console is saying: can't load mythic mobs
 
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LDGeneralX

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Since updating to dev build 1623, the plugin has decided to put speed on all my custom mobs. I don't see any errors in console. Problem fix lol?
 

zDrakon

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Since updating to dev build 1623, the plugin has decided to put speed on all my custom mobs. I don't see any errors in console. Problem fix lol?
Not the place to post this.
 

Blazex

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Currently confused about this page http://www.mythicmobs.net/manual/doku.php/databases/items/commonitems which contains the information for item attack speeds and base damage. It seems to be inconsistent with the in-game values (using f3+h). For example, the page says the iron sword's base damage is 7, but when I hover over the item in-game it says 6, and the attack speed on the page says -0.6 while in game says 1.6. I'm not sure if this just needs to be updated or if I'm reading something wrong.
 

zDrakon

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Currently confused about this page http://www.mythicmobs.net/manual/doku.php/databases/items/commonitems which contains the information for item attack speeds and base damage. It seems to be inconsistent with the in-game values (using f3+h). For example, the page says the iron sword's base damage is 7, but when I hover over the item in-game it says 6, and the attack speed on the page says -0.6 while in game says 1.6. I'm not sure if this just needs to be updated or if I'm reading something wrong.
I think that page was mainly to get the IDs out there. For those who are very specific with their items or stats on mobs, use official wikis instead and calculate your own damage/durability/health formulas for a "Balanced" PvE experience.
 

fly

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Are you saying you can put negative values to decrease the threat of some mob or player o_O? I thought it only sets it.
As far as I know yes you can put negative values to decrease the threat of mobs or players.
1620 6/20/16 03:56am MythicMobs-2.5.0.jar Fixed threat tables being able to have negative threat values
But it's only been fixed recently
 

Awesome_Dante

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I can confirm this. the skill adds and removes but doesnt set. I have updated my targetter a bit to prevent accidental player killage
 

Awesome_Dante

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I think there they mean that they fixed the actual result value from being negative. That way there are no players on the threat table with like -100000 threat
 
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fly

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I think there they mean that they fixed the actual result value from being negative. That way there are no players on the threat table with like -100000 threat
Yeah I misinterpreted that.
Sorry @zDrakon
 

creme

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hey there's a typo on the SetGlobalScore Site.
The example is "modifyglobalscore" should be "setglobalscore" ^^
Code:
- modifyglobalscore
    {
    objective=someobjective;
    v=2
    } ~onAttack
 

zDrakon

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I agree. That last wall has no formatting whatsoever and if parts of it werent bold I would never make it through it
Wow... it was not like this before... I'll see if i can get revision.

Edit: Restored :)
 
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Krowerom

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Apr 22, 2016
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The manual entry for setting levels on mob spawners indicates that it is possible to set a level range, eg. 1-5.. but it isn't, you can only set a single level. (see this post for the bug report). Can you update it to make it clearer?
Ty
 
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