Loot drops from the last little slug

Discussion in 'Community Support' started by _EneRGO_, Sep 22, 2020.

  1. _EneRGO_

    _EneRGO_ New Member

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    Friends, how to make sure that when a large slime is killed, this slime breaks up into medium, medium into small, and from the very last small slug the prey has already fallen. Bossbar should be in charge of all slugs
     
    #1
  2. brickdude

    brickdude New Member
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    It might be possible if you use the PreventSlimeSplit: true option and use the summon mechanic and ~onDeath trigger
     
    #2
  3. _EneRGO_

    _EneRGO_ New Member

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    Can be more?
     
    #3
  4. EASYgamesSK

    EASYgamesSK Member

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    Something like that:
    Code:
    BiggestSlime:
      Type: Slime
      Options:
        PreventSlimeSplit: True
        Size: 3
      Skills:
      - summon{type=MediumSlime;amount=1} @Self ~onDeath
    
    MediumSlime:
      Type: Slime
      Options:
        PreventSlimeSplit: True
        Size: 2
      Skills:
      - summon{type=SmallSlime;amount=1} @Self ~onDeath
    
    SmallSlime:
      Type: Slime
      Options:
        PreventSlimeSplit: True
        Size: 1
     
    #4
  5. _EneRGO_

    _EneRGO_ New Member

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    Strange, when you kill BiggestSlime MediumSlime appears, but 3 more slugs appear
     
    #5
  6. EASYgamesSK

    EASYgamesSK Member

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    Yeah, that's a MM version bug, you will have to use a newer one
     
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