uurakai
New Member
- Joined
- Apr 3, 2021
- Messages
- 1
Hi there, and thanks in pre for any assistance 
I'm attempting to create randomised mob names, hopefully while including a level indicator in the following form:
'[Lvl <mob.level>] RANDOM MOB PREFIX MobType RANDOM MOB SUFFIX'
eg.
'[Lvl 10] Burning Zombie of the Furnace'
I wanted to know if it was possible to create such a function using mm, and if so, is it possible to use the setname function to split the string to add things to into the middle of it it, such as:
'[Lvl <mob.level>] ANGRY RANDOM MOB PREFIX MobType RANDOM MOB SUFFIX'
eg.
'[Lvl 10] Angry Burning Zombie of the Furnace'
Thanks for the help, Uurakai.
I'm attempting to create randomised mob names, hopefully while including a level indicator in the following form:
'[Lvl <mob.level>] RANDOM MOB PREFIX MobType RANDOM MOB SUFFIX'
eg.
'[Lvl 10] Burning Zombie of the Furnace'
I wanted to know if it was possible to create such a function using mm, and if so, is it possible to use the setname function to split the string to add things to into the middle of it it, such as:
'[Lvl <mob.level>] ANGRY RANDOM MOB PREFIX MobType RANDOM MOB SUFFIX'
eg.
'[Lvl 10] Angry Burning Zombie of the Furnace'
Thanks for the help, Uurakai.