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Current Development Road Map (Revised)

MythicCraft

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Hello to the couple people that will actually read this!

I just wanted to let everyone know what the current plans are going forward and perhaps to collect a little feedback... I'll update this thread occasionally with what I'm currently planning on adding for the next few major releases.

Feel free to respond to this thread if you have any feedback regarding my development timeline!

---- v2.2.0 - Mob Spawning Improvements and Conditions update

Will likely be released mid-November

At this time I'm planning on a complete (optional) rewrite of Minecraft's mob spawning code, to give people finer control over it. This will allow mobs to be configured to spawn during the day, in bright light, in the air, sea, or where ever. This will also fix the problem with mobs spawning in the water all the time.

As they are related, I am also planning on rewriting much of the conditions system. The format will likely not change, but it will become a lot more flexible, have better performance, and many new conditions will be added. This will also include Target Conditions.

This update may also include support for having bosses display on Dynmap.

---- v2.3.0 - Randomized Skills and Lore, or the "Diablo" Update.

Currently aiming for the end of the year for this update. This often-requested update will include options for setting randomized skillsets for mobs and any necessary options for making a system where you could create "Diablo" style mobs with random affixes, abilities, etc.

This will likely also include options to give mobs special lore, descriptions, and other flavor attributes that players can scry to learn more about mobs, to enhance the RPG immersion for players.

---- Future TBD

Additional features coming in the future include:
- Sponge support
- Players being able to join mob factions.
- Additional Custom AI
- Improvements for all existing systems
- Other features I'm not ready to talk about yet...

Thanks everyone! Keep making mobs!
 

Roboboy64

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Sep 11, 2015
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14
Re: Current Development Road Map

Woo! I'm quite excited for 2.2. I've been wanting more control over spawning. Also, it sounds to me like randomized skill sets in 2.3 would open up a whole new world of possibilities. With regards to "special lore", how might "scrying" work? Or is that too far down the line to say for sure?
 

Rulerish

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Jul 27, 2015
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31
Re: Current Development Road Map

''or where ever'' Will this solve as well the bug where mobs do not spawn if there are no players near by?
 

Kainzo

MythicMobs Expert
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Jul 19, 2015
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Re: Current Development Road Map

Anything about the party-roll drop system? :D
 

36liam

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Sep 20, 2015
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15
Re: Current Development Road Map

Can you make it so if a mob is leveled it will have a the lvl next to it's name?
 

36liam

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Sep 20, 2015
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Re: Current Development Road Map

Sorry also can anyone help me I have a post in bugs called items/drops not working please help me :)
 

SeanAmor

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Aug 30, 2015
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Re: Current Development Road Map

Id be curious to find out if it is possible or will be possible to designate an alternate mob texture. For example with MCpatcher you can have random mob skins/textures created, and as mobs spawn, they vary in appearance. I wonder if a zombie for example could use a specific texture called out. It would be an amazing feature, just think... Custom Bats, Baby Dragons, Bloat Flys etc all using different textures. Custom Silverfish, snakes, RATS!
 

Tankdest22

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Jul 20, 2015
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217
Re: Current Development Road Map

I wonder if you are bringing back those signs that tell you the cooldown on the boss and what the bosses name is. I don't remember what the signs were called.
 

SeanAmor

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Aug 30, 2015
Messages
21
Cant believe I ever missed the "sponge support" portion of future plans, This is amazing! I read that porting would be relatively stress free, as there is much bukkit support already built-in.

https://forums.spongepowered.org/t/spon ... 2016/11150

Its a fast growing community with lots of potential, and minimal boundaries, once it leaves beta, I see it blowing up! I truly hope you consider it some day. Very popular developers such as the creators of Towny, Vault, and also PermissionsEx have already begun porting a version for Sponge.

Any how, have a great rest of your afternoon/evening, cheers!
 
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