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Broken spawners again (Warmups not being applied)

MithrandirCraft

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Aug 16, 2015
Messages
385
MythicMobs version: 4.2.0-SNAPSHOT
Spigot version: 1.12

Issue description:
"Some spawners" (There we go again, completely erratic and undeterministic behaviour) started spawning mobs like crazy, one after the last one is killed, completely ignoring warmups.

Video on the issue:

Sample code (Corresponding to the spawner with issues on the video):
Code:
DarkLord:
  MobName: darklord
  World: PVP-EVENT
  X: 261
  Y: 200
  Z: 952
  Radius: 0
  UseTimer: true
  MaxMobs: 1
  MobLevel: 1
  MobsPerSpawn: 1
  Cooldown: 0
  CooldownTimer: 0
  Warmup: 43200
  WarmupTimer: 0
  CheckForPlayers: true
  ActivationRange: 40
  LeashRange: 32
  HealOnLeash: false
  ResetThreatOnLeash: false
  ShowFlames: false
  Breakable: false
  Conditions:
  - warmup 43200
  ActiveMobs: 1
kwQIk1h.png
 
Last edited:

MithrandirCraft

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Aug 16, 2015
Messages
385
One of my spawners randomly started working propperly after the last Spigot release 4.1.0. However, many of the same are still broken as described.

Updated affected version to 4.1.0
 
Last edited:

qwerty5

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Jul 23, 2015
Messages
104
I have same issue - ive set up a mob to spawn every 4 hours but sometimes its 2 seconds. :/
 
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