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  1. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.9 - 1.21.5-1.21.11 support, User Limbs Feature and more

    New Features: - Blockbench 5.0 support - 1.21.5, 1.21.7-1.21.11 support - Added config option `Override-Move-To-Method` to toggle using patched mob pathfinding - Added duplicate texture name autocorrection (only triggers if the other file with the same name has different data) - Added config...
  2. Ticxo

    MoLang Addon - MEG 4 R1.0.0

    (Not gonna bother making this look pretty sorry lol) MoLang Addon for Model Engine 4 This is a MEG 4 addon that, as the name says, adds MoLang support to MEG 4. Features: - Allow using MoLang on transform keyframes - Most Math and some Query queries (more coming soon) - Mythic variable & stat...
  3. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.8 - 1.21.3+ Support, Removal of Cube Angle Limit, Animation LOD System, and more

    Bug Fix: - Fixed hitboxes not applied on persistent models - Fixed death animation not playing when no other animations are playing while dying - Fixed OBB not working on 1.20.5+ - Fixed entity interaction range using BlockInteractionRange instead of EntityInteractionRange - Fixed...
  4. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.7 - 1.20.5+ Support, and Segment bone

    New Features: - 1.20.5+ support - Model mechanic now allows 0 render radius if the value is set to negative - Segment & Tail bone - [MM] Segment mechanic which allows finer control of the behavior of the segment/tail bone - [MM] Updated slot system to 5.7 - Mounting on models will now accurately...
  5. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.6 - Load balancing, Glow, Brightness, & Bug Fixes

    New Features: - Load balancer on Culling and Animation calculations - Added model glow support [Issue 92] - Added model brightness support [Issue 91] - Added `Create-MC-META` config [Details] - Added primitive Step keyframe handling - Scale 0 bones would no longer send packets [Issue 73] - Added...
  6. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.5 - Minor bug fix

    Bug Fixes: - Fixed mount bone position not always initialized (cause teleport to 0 0 0) - Fixed memory leak with subhitbox not unregistering - Fixed citizens command not working on entities until modified by /meg menu - Fixed VFX NPE when not initialized - Fixed models ignore culling on initial...
  7. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.11 - bStats and quick patches

    Bug Fixes: - Fixes crash in recent 1.20.4 builds of Paper - Fix multiple errors Changes: - Empty nametag bones will no longer be visible now New Features: - Nametags now support minimessage/kyori - Added bStats
  8. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.10 - 1.20.4 support, Blockbench 4.9 support, and minor bug fixes

    Bug Fixes: - Fixed head bobbing - Fixed multiple NPE errors New Features: - 1.20.3 - 1.20.4 support - Blockbench model version 4.9 support
  9. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.4 - Update-Not-Found Update

    New Features: - Citizens support - Model configuration menu (/meg menu) - Dynamic render/hitbox scaling - Extra summon and disguise command arguments - Import models directly from Mythic packs - MEG 3 data converter. Works on entities and citizens - [MM] `syncbody` attribute on `model` and `vfx`...
  10. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.3 - Mythic mount controller, more mechanics, optimizations and bug fixes

    Bug fixes: - Removed debug messages when right clicking with diamond - Fixed model being invisible because render radius default to 0 - [MM] Fixed mount controller being case sensitive - Fixed bones drifting for some behaviors (nametag, leash etc) - [API] Fixed FINISHED phase not called - Fixed...
  11. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.9 - 1.20.2 Support and Bug Fixes

    Bug Fixes: - Fixed memory leak - Fixed Citizens models no longer being animated after a restart/world change - Models no longer float a bit when using ViaVersion from a <1.20.2 host for 1.20.2+ clients New Features: - 1.20.2 Support
  12. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] - Release 4.0.2 - Minor bugfixes

    (This is a merged update with R4.0.1) Bug Fixes: - Fixed MEG4 reading model data from MEG3 (Issue #7) - Fixed UnsupportedOperationError (Issue #9) - Fixed drifty mounting (Issue #11) - Fixed model loading as leather horse armor - Fixed model floating in 1.20.2 - Fixed leftover "test" message...
  13. Ticxo

    Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] R4.0.9

    Welcome to Model Engine The Most Feature-Complete, Flexible, and Advanced Entity Model Manager Ever feel that Minecraft is...kinda bland? Ever want to have a modded experience, but don't want your players to download mods? Don't you just wanna add everything yourself? If so, then Model Engine...
  14. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.8 - 1.20 Support & Bug fixes

    Bug Fix: - Fixed subhitbox kicking player - Fixed 1.16.5 kicking players with scoreboard packet - Fixed default body rotation controller not initialized with proper values New Feature: - 1.20 support
  15. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.7 - Small patch

    Bug Fix: - Fixed subhitbox not spawning New Feature: - Added "self" argument to select command
  16. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.6 - Basic 1.19.4 Support and bug fixes

    Bug Fix: - Fixed lerp in/out not slerping - Possible fix to sub-hitbox race condition - Fixed VFX 0 render distance - Fixed state mechanic not lowercasing animation name New Feature: - 1.19.4 Support (no display entity support yet)
  17. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.5 - More bug fixes

    Bug Fix: - Possible fix for race conditions - Fixed mounting block player interaction - Fixed dynamic hitbox becoming unresponsive - Possible fix for sub-hitbox disappearing on chunk unload - Fixed atlas ignoring minecraft namespace - Fixed render distance saved as 0 blocks (causing mobs to be...
  18. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.4 - Bug fixes

    Bug Fix: - Fixed citizens NoClassDef error - Fixed conmod errors on NetworkUtils & EntityHandler - Fixed bone ID generating in assets generation phase - Fixed models froze on death when leaving render distance - Fixed models not persisting after server restart Changes: - Default animation mode to B
  19. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.3 - Atlas generation, asset generation config and bug fixes

    Bug Fix: - Fixed models not despawning when nearby player is looking at death screen - Fixed frozen models when entity unloads - Fixed VFX NPE error - Fixed body rotation calibration edge cases - [MM] Fixed placeholder spam NPE error New Feature: - Auto atlas generation for 1.19.3 (does not...
  20. Ticxo

    Model Engine Legacy Edition—Ultimate Entity Model Manager [1.16.5-1.20.4] - Release 3.1.2 - More bug fixes cuz what else can I do

    Bug Fix: - Fixed disguise & undisguise command error - Fixed idle animation not playing when mob has no AI - Fixed hitbox error spam again - Fixed rare "hashmap null" error - Fixed turtle unable to leave walk state - Fixed concurrent modification error in ActiveModelImpl - Fixed jittery body...
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