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    MMOCore Class Necromancer

    Glad to hear you were able to fix it! It sucks when i hear that this isnt working for people because of other plugins, since I didnt use those other plugins inside of it and i have no idea what other plugin could be breaking it >.<
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    MMOCore Class Necromancer

    For support reasons you all are allowed to send a friends request to Akim91#2525 on discord and we can talk there instead of the long pauses in between replies on here. Just make sure to ping me in the mythiccraft server after you send the friends request so that I know it is about this resource...
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    MMOCore Class Necromancer

    I have not tested it with model engine mobs though as i never had any model engine mobs to try it with. Christmas, when i get 3 weeks off in december, is coming up soon. During that time I will be able to do some further testing using other plugins such as model engine and papi. But as of now...
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    MMOCore Class Necromancer

    I've fully tested it working on 1.16.5 and 1.17.1 using the dev builds from about 2 weeks ago. The mobs were able to damage and hurt other mobs (they are told to attack any other monster that is not in the same faction). They specifically do not allow their owners or other people to damage them...
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    MMOCore Class Necromancer

    Does this mean you got it working? I just setup a 1.16.5 server on latest paper jar (790) and only added in newest mythic mob dev build, newest mmocore dev build, and newest mythiclib dev build. I then used /mmocore admin class Akim91 NECROMANCER to set myself to the necromancer class. I then...
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    MMOCore Class Necromancer

    here on this website. if you bought it on spigot you can go to download on this website and apply to be verified you bought it on spigot. Youll then get access to the dev builds here on the website.
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    MMOCore Class Necromancer

    Thats the error that this update was made to fix. Changing <mmocore.skill.Necromancer_SkeletalWarrior.damage> to <modifier.damage> is required on all the newest dev builds. Sadly the dev broke backwards compatibility. Your error saying that <modifier.damage> is null is because your mmocore...
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    MMOCore Class Necromancer

    Hey letting you know the 1.17.1 patch came out, thanks to Jhezreel708 taking the time to update it and send me the fixed files.
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    MMOCore Class Necromancer

    Hello. I just downloaded the pack and installed it on a fresh paper 1.17.1 server using the latest dev build of MM, the latest MythicLib, and the latest dev build of MMOCore and everything is working as intended for me. As it mentions on the overview page, please make sure you are using the...
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    MMOCore Class Necromancer

    Akim91 updated MMOCore Class Necromancer with a new update entry: MMOCore Necromancer Class Updated to 1.17.1 and newest MMOCore / MythicLib Thanks to Jhezreel708 Read the rest of this update entry...
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    MMOCore Class Necromancer - MMOCore Necromancer Class Updated to 1.17.1 and newest MMOCore / MythicLib Thanks to Jhezreel708

    Jhezreel708 Took the time to send me the files updated to the newest MythicLib and MMOCore using the <modifier.damage> placeholders instead of the old <mmocore.skill.Necromancer_ShadowBolt.damage>placeholders. This version runs on mmocore 1.8.1 and mythiclib 1.1.3 as of the date of this update...
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    MMOCore Class Necromancer

    I much appreciate this. Work has been hectic and i have not found the time to do it yet. If you would like to send them i will use them to update it and give you credit where it is due. Toss a friends request to Akim91#2525 on discord.
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    MMOCore Class Necromancer

    Thanks for letting me know. Ill jot it down to look into it when i get a break from work (I have to convert from the old mmocore modifiers to the new ones so ill be looking at all the skills when i do that)
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    MMOCore Class Necromancer

    its possible. you'd have to make a new skill and have it call all four of the summon skills at once. at the moment it is programmed to only allow one to be spawned at a time though, so you'd also have to remove the variable checks that block it from having more then one spawned.
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    MMOCore Class Necromancer

    Ive been notified about the issue where mmocore had a change in the way you call the modifiers. I got a full time job recently and dont have a break to look at it for about 3-4 weeks. During that break, or any free time i have earlier then it i will make the changes required to be up to date...
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    MMOCore Class Necromancer

    Hey ive seen something similar to this a few days ago, the person needed to have a delay between the variables being set from mmocore to the player and the mob spawning. Please message me on discord i can provide much better and faster support there. Akim91#2525 on discord. I understand if...
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    MMOCore Class Necromancer

    Ill need to see the stack trace to figure out whats going on. Do /mm debug 4 then summon the mob and get the error to pop up then do /mm debug 0 to turn debug mode back off. The stacktrace will be in your console. Youll want to make sure that you turn debug back off as it prints so much...
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    MMOCore Class Necromancer

    I just tried using the latest dev builds of MM, the latest mythiclib, and the latest mmocore and all of the skeletons were able to spawn correctly for me on a 1.16.5 paper server jar with java 16. Edit: paper-1.16.5-775.jar was the exact version of paper i used. Also feel free to dm me on...
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    MMOCore Class Necromancer

    Ill look into this soon and get back to you if its working on my end. I have not tried this with the newest dev builds of mythic mobs in a few months so im not sure if i need to update it. Thanks for letting me know.
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    MMOCore Class Necromancer

    You must have the free 4.11.0 jar at the moment then. This class requires the premium, paid for, version of mythic mobs in order for it to pass information from the mmocore files to the mythic mobs necromancermobs.yml files.
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