MythicEnchants

MythicEnchants 5.13.1

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5.13.1.1 RELEASE
Build 312 ·
»
5.13.1.1
## Patch Notes
Features

feat: Enhance TablePowerConfig and TablePowerCounter to support state-based weight rules and custom block integration
feat: custombir condition (detects custom blocks in radius for conditions)

feat: Add COMMAND source type for enchant apply and remove events, and update EnchBypassCommand to use it

feat: Add IsCustomBlockCondition to check for Nexo, MythicCrucible, and ItemsAdder custom blocks

feat: Update version to 5.13.1.1 and add Nexo, Itemsadder and Crucible custom-block integration support fix: Placeholder in attributes
Build 311 ·
»
fix: add gradle clean step to prevent stale jars in build
## Patch Notes

Features
- feat: enhance attribute parsing for enchantments

Bug Fixes
- fix: update file paths for Vanilla enchantments and improve migration handling
fix: resolve merge conflicts by favoring GitHub changes during sync
## Patch Notes

Other Changes
- chore: update version to 5.13.0.2
## Patch Notes

Features
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
## Patch Notes

Features
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks

Other Changes
- chore: update version to 5.13.0.4
## Patch Notes

Features
- feat: enhance BlockDropsMechanic to drop container contents on block break

Bug Fixes
- fix: remove -SNAPSHOT suffix from archive version in build configuration
- fix: update enchantable tag mappings for sword and sweeping_edge compatibility

Other Changes
- chore: update version to 5.13.0.5 in build configuration
## Patch Notes

Features
- feat: add support for persistent EQUIP state on player join and quit events
## Patch Notes

Other Changes
- chore: update version to 5.13.0.6 in build configuration
## Patch Notes

Features
- feat: Add total enchantment level calculation and documentation for skills
- feat: Add player interaction handler to block right-click equipping of cursed items
- feat: Enhance reload command with detailed messages for datapack reloading process
- feat: Implement item attribute migration for pre-existing enchanted items
- feat: Add Folia support and scheduling abstraction
- feat: add support for persistent EQUIP state on player join and quit events
- feat: enhance silk spawner mechanics with use limits and chance gating
- feat: implement container contents restoration and serialization plus silk spawner for block drops
- feat: add configuration option to disable example pack generation and update related file paths
- feat: enhance block drop mechanics to handle container contents for non-ShulkerBox blocks
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
- feat: versioning change to support patches
- feat: Enhance enchant offer caching with weight modifier fingerprinting
- feat: Add various item condition classes for MythicEnchants
- feat: add EnchBypass command to apply enchantments ignoring SupportedItems restrictions
- feat: update command usage messages for Book, Remove, and RecoverItem commands
- feat: add example and vanilla enchantment packinfo files and extract example enchantments on plugin load
- feat: add onRecover option to RecoverItemMechanic for skill execution on item recovery
- feat: implement dynamic page size for enchantment listing and add inventory trigger dispatch
- feat: enhance MythicListener to re-register math placeholders on MythicMobs reload
- feat: add bStats integration for metrics tracking
- feat: add bStats dependency for metrics and relocate package
- feat: enhance BlockDropsMechanic to use live main-hand item and strip loot enchantments for accurate drop scaling
- feat: update BlockDrops mechanic to support custom multipliers and enhance drop scaling logic
- feat: enhance BlockDropsMechanic with chance and multiplier parameters for drop customization
- feat: implement VeinMiner mechanic for breaking multiple blocks matching tags/materials in a radius feat: add durability management for tools in FakeDrops and ReduceDurability mechanics feat: enhance BlockDropsMechanic with block type filtering support feat: introduce new mechanics documentation for FakeDrops and VeinMiner fix: update vanilla_enchants.yml to include block type filtering for blockdrops
- feat: enhance timer trigger functionality by refreshing timer cache on player equip and lifecycle events
- feat: add FakeDropsMechanic for transforming item drops and enhance MechanicExecutionContext with EntityDeathEvent support

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
- fix: remove unused import and simplify inventory click action checks
- fix: update skull data serialization to handle single head snapshots correctly
- Fix: Doc Formatting
- fix: improve backup handling and ensure stale files are deleted during datapack regeneration impl: Head pdc fix feat: usage of math in enchantData
- fix: remove unnecessary comment line in messages.yml
- Fix: Revert Numbering change
- fix: update syntax for enchantattribute and soulspeed skills in vanilla_enchants.yml
- fix: correct event names from ~onBlock_break to ~onBlockBreak in mechanics and examples docs: add detailed BlockDrops mechanic documentation with attributes and examples
- fix: add re-entrancy guard in BlockInteractTrigger to prevent infinite loops during block break event dispatch
- fix: update version to 5.13.1 in build configuration

Other Changes
- other: removed excess documentation
- refactor: remove unused imports and redundant methods in various classes
- Docs:mechanics-reference.md
- refactor: simplify JumpTrigger by replacing PlayerMoveEvent with PlayerJumpEvent for jump detection
- Add EnchantData support for declarative vanilla enchantment effects
## Patch Notes

Features
- feat: Add silk-touch parameter to blockdrops mechanic and update config version
- feat: Implement attached-block drop preservation for block removal mechanics
## Patch Notes

Features
- feat: Implement vanilla-compatible drop spawning for block drops to support bonus-drop plugins
## Patch Notes

Features
- feat: Update config version to 8 in vanilla_enchants.yml
- feat: Update SupportedItems and PrimaryItems for melee-related enchantments

Other Changes
- refactor: Update build lifecycle to exclude apiJar and foliaJar from standard build
other: CI/CD update for version split
## 5.13.1 Release
- Fixes Various Mcmmo related issues pertaining to silktouch
- Adds FakeDrops Mechanic
- Expands on Blockdrop Mechanic
- New Placeholders(Total Levels of Ench ID)
- Initial Folia support (seperate Jar deliminated by 5.13.1-folia)
5.13.1 RELEASE
## Patch Notes

Features
- feat: Update documentation for CustomBlockInRangeCondition to clarify block counting and requirements
- feat: Enhance TablePowerConfig and TablePowerCounter to support state-based weight rules and custom block integration feat: custombir condition (detects custom blocks in radius for conditions)
- feat: Add COMMAND source type for enchant apply and remove events, and update EnchBypassCommand to use it
- feat: Add IsCustomBlockCondition to check for Nexo, MythicCrucible, and ItemsAdder custom blocks
- feat: Update version to 5.13.1.1 and add Nexo, Itemsadder and Crucible custom-block integration support fix: Placeholder in attributes
## Patch Notes

Features
- feat: Update documentation for CustomBlockInRangeCondition to clarify block counting and requirements
- feat: Enhance TablePowerConfig and TablePowerCounter to support state-based weight rules and custom block integration feat: custombir condition (detects custom blocks in radius for conditions)
- feat: Add COMMAND source type for enchant apply and remove events, and update EnchBypassCommand to use it
- feat: Add IsCustomBlockCondition to check for Nexo, MythicCrucible, and ItemsAdder custom blocks
- feat: Update version to 5.13.1.1 and add Nexo, Itemsadder and Crucible custom-block integration support fix: Placeholder in attributes
5.13.1.1
Build 310 ·
»
Fix: post merging CI file grumbles
## Patch Notes

Features
- feat: versioning change to support patches

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
feat: enhance sync-from-github stage to improve patch notes generation and commit tracking
fix: add gradle clean step to prevent stale jars in build
## Patch Notes

Features
- feat: enhance attribute parsing for enchantments

Bug Fixes
- fix: update file paths for Vanilla enchantments and improve migration handling
fix: resolve merge conflicts by favoring GitHub changes during sync
## Patch Notes

Other Changes
- chore: update version to 5.13.0.2
## Patch Notes

Features
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
## Patch Notes

Features
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks

Other Changes
- chore: update version to 5.13.0.4
## Patch Notes

Features
- feat: enhance BlockDropsMechanic to drop container contents on block break

Bug Fixes
- fix: remove -SNAPSHOT suffix from archive version in build configuration
- fix: update enchantable tag mappings for sword and sweeping_edge compatibility

Other Changes
- chore: update version to 5.13.0.5 in build configuration
## Patch Notes

Features
- feat: add support for persistent EQUIP state on player join and quit events
## Patch Notes

Other Changes
- chore: update version to 5.13.0.6 in build configuration
## Patch Notes

Features
- feat: Add total enchantment level calculation and documentation for skills
- feat: Add player interaction handler to block right-click equipping of cursed items
- feat: Enhance reload command with detailed messages for datapack reloading process
- feat: Implement item attribute migration for pre-existing enchanted items
- feat: Add Folia support and scheduling abstraction
- feat: add support for persistent EQUIP state on player join and quit events
- feat: enhance silk spawner mechanics with use limits and chance gating
- feat: implement container contents restoration and serialization plus silk spawner for block drops
- feat: add configuration option to disable example pack generation and update related file paths
- feat: enhance block drop mechanics to handle container contents for non-ShulkerBox blocks
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
- feat: versioning change to support patches
- feat: Enhance enchant offer caching with weight modifier fingerprinting
- feat: Add various item condition classes for MythicEnchants
- feat: add EnchBypass command to apply enchantments ignoring SupportedItems restrictions
- feat: update command usage messages for Book, Remove, and RecoverItem commands
- feat: add example and vanilla enchantment packinfo files and extract example enchantments on plugin load
- feat: add onRecover option to RecoverItemMechanic for skill execution on item recovery
- feat: implement dynamic page size for enchantment listing and add inventory trigger dispatch
- feat: enhance MythicListener to re-register math placeholders on MythicMobs reload
- feat: add bStats integration for metrics tracking
- feat: add bStats dependency for metrics and relocate package
- feat: enhance BlockDropsMechanic to use live main-hand item and strip loot enchantments for accurate drop scaling
- feat: update BlockDrops mechanic to support custom multipliers and enhance drop scaling logic
- feat: enhance BlockDropsMechanic with chance and multiplier parameters for drop customization
- feat: implement VeinMiner mechanic for breaking multiple blocks matching tags/materials in a radius feat: add durability management for tools in FakeDrops and ReduceDurability mechanics feat: enhance BlockDropsMechanic with block type filtering support feat: introduce new mechanics documentation for FakeDrops and VeinMiner fix: update vanilla_enchants.yml to include block type filtering for blockdrops
- feat: enhance timer trigger functionality by refreshing timer cache on player equip and lifecycle events
- feat: add FakeDropsMechanic for transforming item drops and enhance MechanicExecutionContext with EntityDeathEvent support

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
- fix: remove unused import and simplify inventory click action checks
- fix: update skull data serialization to handle single head snapshots correctly
- Fix: Doc Formatting
- fix: improve backup handling and ensure stale files are deleted during datapack regeneration impl: Head pdc fix feat: usage of math in enchantData
- fix: remove unnecessary comment line in messages.yml
- Fix: Revert Numbering change
- fix: update syntax for enchantattribute and soulspeed skills in vanilla_enchants.yml
- fix: correct event names from ~onBlock_break to ~onBlockBreak in mechanics and examples docs: add detailed BlockDrops mechanic documentation with attributes and examples
- fix: add re-entrancy guard in BlockInteractTrigger to prevent infinite loops during block break event dispatch
- fix: update version to 5.13.1 in build configuration

Other Changes
- other: removed excess documentation
- refactor: remove unused imports and redundant methods in various classes
- Docs:mechanics-reference.md
- refactor: simplify JumpTrigger by replacing PlayerMoveEvent with PlayerJumpEvent for jump detection
- Add EnchantData support for declarative vanilla enchantment effects
## Patch Notes

Features
- feat: Add silk-touch parameter to blockdrops mechanic and update config version
- feat: Implement attached-block drop preservation for block removal mechanics
## Patch Notes

Features
- feat: Implement vanilla-compatible drop spawning for block drops to support bonus-drop plugins
## Patch Notes

Features
- feat: Update config version to 8 in vanilla_enchants.yml
- feat: Update SupportedItems and PrimaryItems for melee-related enchantments

Other Changes
- refactor: Update build lifecycle to exclude apiJar and foliaJar from standard build
other: CI/CD update for version split
## Patch Notes

Features
- feat: Update documentation for CustomBlockInRangeCondition to clarify block counting and requirements
- feat: Enhance TablePowerConfig and TablePowerCounter to support state-based weight rules and custom block integration feat: custombir condition (detects custom blocks in radius for conditions)
- feat: Add COMMAND source type for enchant apply and remove events, and update EnchBypassCommand to use it
- feat: Add IsCustomBlockCondition to check for Nexo, MythicCrucible, and ItemsAdder custom blocks
- feat: Update version to 5.13.1.1 and add Nexo, Itemsadder and Crucible custom-block integration support fix: Placeholder in attributes
## Patch Notes

Features
- feat: Update documentation for CustomBlockInRangeCondition to clarify block counting and requirements
- feat: Enhance TablePowerConfig and TablePowerCounter to support state-based weight rules and custom block integration feat: custombir condition (detects custom blocks in radius for conditions)
- feat: Add COMMAND source type for enchant apply and remove events, and update EnchBypassCommand to use it
- feat: Add IsCustomBlockCondition to check for Nexo, MythicCrucible, and ItemsAdder custom blocks
- feat: Update version to 5.13.1.1 and add Nexo, Itemsadder and Crucible custom-block integration support fix: Placeholder in attributes
5.13.1.1
Build 309 ·
»
5.13.1 RELEASE
Build 308 ·
»
5.13.1-Folia build
Build 307 ·
»
## 5.13.1 Release
- Fixes Various Mcmmo related issues pertaining to silktouch
- Adds FakeDrops Mechanic
- Expands on Blockdrop Mechanic
- New Placeholders(Total Levels of Ench ID)
- Initial Folia support (seperate Jar deliminated by 5.13.1-folia)
Build 306 ·
»
Merge branch 'main' of https://git.lumine.io/mythiccraft/mythicenchants
feat: enhance CI pipeline with build and deploy stages, improve commit message handling
## Patch Notes

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
Fix: post merging CI file grumbles
## Patch Notes

Features
- feat: versioning change to support patches

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
fix: add gradle clean step to prevent stale jars in build
## Patch Notes

Features
- feat: enhance attribute parsing for enchantments

Bug Fixes
- fix: update file paths for Vanilla enchantments and improve migration handling
## Patch Notes

Other Changes
- chore: update version to 5.13.0.2
## Patch Notes

Features
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
## Patch Notes

Features
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks

Other Changes
- chore: update version to 5.13.0.4
## Patch Notes

Features
- feat: enhance BlockDropsMechanic to drop container contents on block break

Bug Fixes
- fix: remove -SNAPSHOT suffix from archive version in build configuration
- fix: update enchantable tag mappings for sword and sweeping_edge compatibility

Other Changes
- chore: update version to 5.13.0.5 in build configuration
## Patch Notes

Features
- feat: add support for persistent EQUIP state on player join and quit events
## Patch Notes

Other Changes
- chore: update version to 5.13.0.6 in build configuration
## Patch Notes

Features
- feat: Add total enchantment level calculation and documentation for skills
- feat: Add player interaction handler to block right-click equipping of cursed items
- feat: Enhance reload command with detailed messages for datapack reloading process
- feat: Implement item attribute migration for pre-existing enchanted items
- feat: Add Folia support and scheduling abstraction
- feat: add support for persistent EQUIP state on player join and quit events
- feat: enhance silk spawner mechanics with use limits and chance gating
- feat: implement container contents restoration and serialization plus silk spawner for block drops
- feat: add configuration option to disable example pack generation and update related file paths
- feat: enhance block drop mechanics to handle container contents for non-ShulkerBox blocks
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
- feat: versioning change to support patches
- feat: Enhance enchant offer caching with weight modifier fingerprinting
- feat: Add various item condition classes for MythicEnchants
- feat: add EnchBypass command to apply enchantments ignoring SupportedItems restrictions
- feat: update command usage messages for Book, Remove, and RecoverItem commands
- feat: add example and vanilla enchantment packinfo files and extract example enchantments on plugin load
- feat: add onRecover option to RecoverItemMechanic for skill execution on item recovery
- feat: implement dynamic page size for enchantment listing and add inventory trigger dispatch
- feat: enhance MythicListener to re-register math placeholders on MythicMobs reload
- feat: add bStats integration for metrics tracking
- feat: add bStats dependency for metrics and relocate package
- feat: enhance BlockDropsMechanic to use live main-hand item and strip loot enchantments for accurate drop scaling
- feat: update BlockDrops mechanic to support custom multipliers and enhance drop scaling logic
- feat: enhance BlockDropsMechanic with chance and multiplier parameters for drop customization
- feat: implement VeinMiner mechanic for breaking multiple blocks matching tags/materials in a radius feat: add durability management for tools in FakeDrops and ReduceDurability mechanics feat: enhance BlockDropsMechanic with block type filtering support feat: introduce new mechanics documentation for FakeDrops and VeinMiner fix: update vanilla_enchants.yml to include block type filtering for blockdrops
- feat: enhance timer trigger functionality by refreshing timer cache on player equip and lifecycle events
- feat: add FakeDropsMechanic for transforming item drops and enhance MechanicExecutionContext with EntityDeathEvent support

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
- fix: remove unused import and simplify inventory click action checks
- fix: update skull data serialization to handle single head snapshots correctly
- Fix: Doc Formatting
- fix: improve backup handling and ensure stale files are deleted during datapack regeneration impl: Head pdc fix feat: usage of math in enchantData
- fix: remove unnecessary comment line in messages.yml
- Fix: Revert Numbering change
- fix: update syntax for enchantattribute and soulspeed skills in vanilla_enchants.yml
- fix: correct event names from ~onBlock_break to ~onBlockBreak in mechanics and examples docs: add detailed BlockDrops mechanic documentation with attributes and examples
- fix: add re-entrancy guard in BlockInteractTrigger to prevent infinite loops during block break event dispatch
- fix: update version to 5.13.1 in build configuration

Other Changes
- other: removed excess documentation
- refactor: remove unused imports and redundant methods in various classes
- Docs:mechanics-reference.md
- refactor: simplify JumpTrigger by replacing PlayerMoveEvent with PlayerJumpEvent for jump detection
- Add EnchantData support for declarative vanilla enchantment effects
## Patch Notes

Features
- feat: Add silk-touch parameter to blockdrops mechanic and update config version
- feat: Implement attached-block drop preservation for block removal mechanics
## Patch Notes

Features
- feat: Implement vanilla-compatible drop spawning for block drops to support bonus-drop plugins
## Patch Notes

Features
- feat: Update config version to 8 in vanilla_enchants.yml
- feat: Update SupportedItems and PrimaryItems for melee-related enchantments

Other Changes
- refactor: Update build lifecycle to exclude apiJar and foliaJar from standard build
other: CI/CD update for version split
Build 305 ·
»
## Patch Notes

Features
- feat: Add total enchantment level calculation and documentation for skills
- feat: Add player interaction handler to block right-click equipping of cursed items
- feat: Enhance reload command with detailed messages for datapack reloading process
- feat: Implement item attribute migration for pre-existing enchanted items
- feat: Add Folia support and scheduling abstraction
- feat: add support for persistent EQUIP state on player join and quit events
- feat: enhance silk spawner mechanics with use limits and chance gating
- feat: implement container contents restoration and serialization plus silk spawner for block drops
- feat: add configuration option to disable example pack generation and update related file paths
- feat: enhance block drop mechanics to handle container contents for non-ShulkerBox blocks
- feat: add EnchantDefinitionPlaceholder to expose enchantment data and slot-aware checks
- feat: implement MythicDropLuckListener to handle loot bonuses for MythicMobs and update related mechanics
- feat: versioning change to support patches
- feat: Enhance enchant offer caching with weight modifier fingerprinting
- feat: Add various item condition classes for MythicEnchants
- feat: add EnchBypass command to apply enchantments ignoring SupportedItems restrictions
- feat: update command usage messages for Book, Remove, and RecoverItem commands
- feat: add example and vanilla enchantment packinfo files and extract example enchantments on plugin load
- feat: add onRecover option to RecoverItemMechanic for skill execution on item recovery
- feat: implement dynamic page size for enchantment listing and add inventory trigger dispatch
- feat: enhance MythicListener to re-register math placeholders on MythicMobs reload
- feat: add bStats integration for metrics tracking
- feat: add bStats dependency for metrics and relocate package
- feat: enhance BlockDropsMechanic to use live main-hand item and strip loot enchantments for accurate drop scaling
- feat: update BlockDrops mechanic to support custom multipliers and enhance drop scaling logic
- feat: enhance BlockDropsMechanic with chance and multiplier parameters for drop customization
- feat: implement VeinMiner mechanic for breaking multiple blocks matching tags/materials in a radius feat: add durability management for tools in FakeDrops and ReduceDurability mechanics feat: enhance BlockDropsMechanic with block type filtering support feat: introduce new mechanics documentation for FakeDrops and VeinMiner fix: update vanilla_enchants.yml to include block type filtering for blockdrops
- feat: enhance timer trigger functionality by refreshing timer cache on player equip and lifecycle events
- feat: add FakeDropsMechanic for transforming item drops and enhance MechanicExecutionContext with EntityDeathEvent support

Bug Fixes
- fix: enhance inventory click handling to support drop actions and offhand swaps
- fix: update HasMenchCondition to support any living entity instead of just players
- fix: remove unused import and simplify inventory click action checks
- fix: update skull data serialization to handle single head snapshots correctly
- Fix: Doc Formatting
- fix: improve backup handling and ensure stale files are deleted during datapack regeneration impl: Head pdc fix feat: usage of math in enchantData
- fix: remove unnecessary comment line in messages.yml
- Fix: Revert Numbering change
- fix: update syntax for enchantattribute and soulspeed skills in vanilla_enchants.yml
- fix: correct event names from ~onBlock_break to ~onBlockBreak in mechanics and examples docs: add detailed BlockDrops mechanic documentation with attributes and examples
- fix: add re-entrancy guard in BlockInteractTrigger to prevent infinite loops during block break event dispatch
- fix: update version to 5.13.1 in build configuration

Other Changes
- other: removed excess documentation
- refactor: remove unused imports and redundant methods in various classes
- Docs:mechanics-reference.md
- refactor: simplify JumpTrigger by replacing PlayerMoveEvent with PlayerJumpEvent for jump detection
- Add EnchantData support for declarative vanilla enchantment effects
## Patch Notes

Features
- feat: Add silk-touch parameter to blockdrops mechanic and update config version
- feat: Implement attached-block drop preservation for block removal mechanics
## Patch Notes

Features
- feat: Implement vanilla-compatible drop spawning for block drops to support bonus-drop plugins
## Patch Notes

Features
- feat: Update config version to 8 in vanilla_enchants.yml
- feat: Update SupportedItems and PrimaryItems for melee-related enchantments

Other Changes
- refactor: Update build lifecycle to exclude apiJar and foliaJar from standard build
other: CI/CD update for version split
Build 304 ·
»
## Patch Notes

Features
- feat: add support for persistent EQUIP state on player join and quit events
## Patch Notes

Other Changes
- chore: update version to 5.13.0.6 in build configuration
Build 303 ·
»
Fixed utility tag-value sub command for version 1.21.1

Added support for 1.21.5 to 1.21.7

Added soulbound enchant
Build 285 ·
»
update .gitlab-ci.yml
Build 284 ·
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