MythicArmors

MythicArmors v5.13.1

Development builds

14 builds
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Latest builds

5.13.4 Latest
MythicArmors-5.13.4.jar
Build 19

fix/perf: fix the pack for 26.2 and rewritten the LOD logic + vulkan toggle

View 2 more changes
  • - It's not on the shader anymore, it's packet based, saving up cpu cycles on rendering (10-20%)
  • - Vulkan toggle support (read the config file after you update it for the tradeoff)
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5.13.4
MythicArmors-5.13.4.jar
Build 18

feat: helmet pieces

View 4 more changes
  • - Armor sets can now include a helmet: name a bone head (or helmet/hat) in your .bbmodel.
  • - A .bbmodel with only a head bone is a valid set, so hats can ship on their own.
  • - Helmets still show with a shaderpack enabled and ignore the render distance.
  • - .bbmodel files inside a MythicMobs pack armors folder are now built instead of being skipped.
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5.13.4
MythicArmors-5.13.4.jar
Build 17

Fix: offset on shader armors

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5.13.4
MythicArmors-5.13.4.jar
Build 16

chore: version bump

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5.13.3
MythicArmors-5.13.3.jar
Build 15

5.13.3 RELEASE

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5.13.2
MythicArmors-5.13.2.jar
Build 14

fix: clamp UV to be inside of the textures

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5.13.2
MythicArmors-5.13.2.jar
Build 13

pls build?

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5.13.2
MythicArmors-5.13.2.jar
Build 12

perf: up to 19% fewer armor draw calls

View 1 more changes
  • (pls test)
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5.13.2
MythicArmors-5.13.2.jar
Build 11

perf: up to 19% fewer armor draw calls

View 1 more changes
  • (pls test)
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5.13.2
MythicArmors-5.13.2.jar
Build 10

feat: turn off ModelEngine's Create-Shader when it is enabled

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5.13.2
MythicArmors-5.13.2.jar
Build 9

chore: objmc header

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5.13.2
MythicArmors-5.13.2.jar
Build 8

feat: folia support

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5.13.2
MythicArmors-5.13.2.jar
Build 7

5.13.2 RELEASE

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5.14.0-SNAPSHOT
MythicArmors-5.14.0-SNAPSHOT.jar
Build 6

chore: ci work 2

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