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5.13.4
Latest
MythicArmors-5.13.4.jar
Build 19
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fix/perf: fix the pack for 26.2 and rewritten the LOD logic + vulkan toggle
View 2 more changes
- - It's not on the shader anymore, it's packet based, saving up cpu cycles on rendering (10-20%)
- - Vulkan toggle support (read the config file after you update it for the tradeoff)
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5.13.4
MythicArmors-5.13.4.jar
Build 18
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feat: helmet pieces
View 4 more changes
- - Armor sets can now include a helmet: name a bone head (or helmet/hat) in your .bbmodel.
- - A .bbmodel with only a head bone is a valid set, so hats can ship on their own.
- - Helmets still show with a shaderpack enabled and ignore the render distance.
- - .bbmodel files inside a MythicMobs pack armors folder are now built instead of being skipped.
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5.13.4
MythicArmors-5.13.4.jar
Build 17
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Fix: offset on shader armors
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5.13.4
MythicArmors-5.13.4.jar
Build 16
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5.13.3
MythicArmors-5.13.3.jar
Build 15
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5.13.2
MythicArmors-5.13.2.jar
Build 14
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fix: clamp UV to be inside of the textures
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5.13.2
MythicArmors-5.13.2.jar
Build 13
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5.13.2
MythicArmors-5.13.2.jar
Build 12
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perf: up to 19% fewer armor draw calls
View 1 more changes
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5.13.2
MythicArmors-5.13.2.jar
Build 11
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perf: up to 19% fewer armor draw calls
View 1 more changes
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5.13.2
MythicArmors-5.13.2.jar
Build 10
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feat: turn off ModelEngine's Create-Shader when it is enabled
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5.13.2
MythicArmors-5.13.2.jar
Build 9
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5.13.2
MythicArmors-5.13.2.jar
Build 8
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5.13.2
MythicArmors-5.13.2.jar
Build 7
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5.14.0-SNAPSHOT
MythicArmors-5.14.0-SNAPSHOT.jar
Build 6
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