Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11]

Model Engine—Ultimate Entity Model Manager [1.19.4 - 1.21.11] R4.0.9

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fix: aura MEG attachment NPE - modeledEntity used before initialization
Build 2296 ·
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fix: forgot to commit these lol
Build 2295 ·
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perf: optimize getTrackedPlayer hot path
Build 2294 ·
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Fixed force spawning self

Fixed model projectile death delay

Minor state mech refactor
Build 2293 ·
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perf: cache jumping field lookup in isJumping
Build 2292 ·
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Use bukkit provided no alloc get location

Fixed MEG bullets not despawning when using state machines
Build 2291 ·
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Fixed delay in model appearing on spawn
Build 2290 ·
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Reverted placeholder registration api changes
Build 2289 ·
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Added modelid attribute to lockmodel mechanic
Build 2288 ·
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fix: Folia AsyncCatcher error in sendPivotOverrides
Build 2287 ·
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fix: NPE when creating hitboxes for unspawned entities
Build 2286 ·
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fix: remove redundant forceSpawn calls on disguise removal to prevent player snap/jitter
Build 2285 ·
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Fix pv=true unmounting existing base entity passengers

The ClientboundSetPassengersPacket sent by PivotOverrideRegistry was only including passengers managed by PivotOverride.

This caused native Bukkit passengers (like a parrot on a shoulder or a player riding another player) to be ignored and unmounted on the client-side when applying a model with pv=true.
Build 2284 ·
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fix: folia dismountall mechanic
Build 2283 ·
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perf: faster packet processing
Build 2282 ·
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perf: optimize UpdateScheme by reducing hash lookups
Build 2281 ·
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Revert "Minor optimization on tracked player filtering"

"Could u do this real quick" - Taiyouh, oblivious to what would happen next
Build 2280 ·
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Minor optimization on tracked player filtering
Build 2279 ·
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Fixed NoClassDef when mythic is not installed

honestly this never happen to me while mythic isn't installed :pepedented:
Build 2278 ·
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feat: folia compat
Build 2277 ·
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