#---------------------------------------------------------------------------# # {Healing Golem MOB} # #---------------------------------------------------------------------------# HealingGolem: Type: IRON_GOLEM Display: '&aHealing Golem Lvl - ' Health: 100 Damage: 15 Skills: - skill{s=SetOwner} @trigger ~onInteract - skill{s=HealOwner} @PIR{R=10} ~onAttack Equipment: - Rose OFFHAND Options: AlwaysShowName: true MovementSpeed: 0.6 MaxCombatDistance: 20 PreventOtherDrops: true Despawn: false Drops: - HealingGolemDrops AIGoalSelectors: - 0 clear - 1 lookaround - 2 randomstroll - 3 meleeattack AITargetSelectors: - 0 clear - 1 monsters LevelModifiers: - Health: 20 - Damage: 5 KillMessages: - ' smashed to oblivion by a ' #---------------------------------------------------------------------------# # {Healing Golem SKILLS} # #---------------------------------------------------------------------------# HealingGolem: Cooldown: 30 Conditions: - targetwithin 10 Skills: - skill{s=SetOwner} @trigger ~onInteract - skill{s=HealOwner} @PIR{R=10} ~onAttack #---------------------------------------------------------------------------# # {Healing Golem ITEMS} # #---------------------------------------------------------------------------# Rose: id: POPPY Data: 0 Amount: 1 Display: 'Lovely Rose' Lore: - 'Smells like heaven' Enchantments: - MENDING:1 Hide: - ENCHANTS #---------------------------------------------------------------------------# # {Healing Golem DROPS} # #---------------------------------------------------------------------------# HealingGolemDrops: Conditions: - playerwithin 10 Drops: - HealingGolemItemDrops 1 - experience 25 HealingGolemItemDrops: MinItems: 1 MaxItems: 2 Drops: - IRON_INGOT 1-16 1 - Rose 1 0.5