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[Free] Osiris, Lord of the Dead 1.0

Versions
  1. 1.16
Required Dependencies
Mythicmobs, LibDisguises, ProtocolLib
Osiris, Lord of the Dead
One of my first finished bosses. I started playing with MythicMobs about 3 days ago and this was one of my first finished bosses that I have made.


Skills:
Chain Punch - teleports to target, throws them, teleports again, throws again, teleports, then throws again. This ability typically throws the target into the air or pushes them around on the ground.

Death's Agony - Spawns 5 AOE poison clouds on the ground around the boss. Stepping inside the cloud will poison, blind, and slow the targets.

Death Charge - Summons 2 Skeleton horses, one on each side of boss. The horses charge forward damaging and knocking anyone back if hit.

Reanimate Mummies - Once Osiris is below 50% health he will begin summoning reanimated mummies at the furthest target from him in a 40 block radius as back up/minions. The mummies have high movement speed.


Overview:
This boss is based off the Egyptian god, Osiris. This boss was balanced to be fought by 1 - 2 players, but can be adjusted to your needs. The boss currently drops no items and uses no equipment. Feel free to download this and use as you please. Give credit where it is due and please provide any feedback and suggestions!

Versions:
1.16+

I have only tested this on 1.16 and not any other versions of Minecraft.


Change Logs:
Version: 1.1: Added sounds effects when boss spawned and when boss is killed. Have boss minions be killed when boss is killed

Version: 1.2: Added new ability. Death Charge.

Download Includes:
- Osiris.yml (Mob File)
- OsirisSkills.yml (Skill File)

Requirements:
MythicMobs
Disguises
Author
ItsAuben
Downloads
3,870
Views
11,734
First release
Last update
Rating
5.00 star(s) 3 ratings

Latest updates

  1. Deathcharge skill added correctly

    Readded the death charge skill that was missing

Latest reviews

Really good, it's working on 1.12.2 :D
The mob is fun to play around with and it is helping me practice with creating my own mobs using MythicMobs. By the way to make this perfect change the summon mummy code to this

summonMummy:
Cooldown: 20
Skills:
- message{m="&e&l<mob.name><&co> Let's see how you deal with the dead!"} @PlayersInRadius{r=40}
- sound{s=entity.zombie.ambient;repeat=1;repeatInterval=5;} @Origin
- Summon{mob=husk;amount=2;radius=2;onSurface=true;} @PlayersInRadius{r=40;limit=1;sort=FURTHEST}

if you dont your just gonna get
✗[33m Config Error for Mechanic line '[4mSummon{mob=mummy;amount=2;radius=2;onSurface=true;}[33m' in 'Unknown': [37mThe 'type' attribute must be a valid MythicMob or MythicEntity type.
in console
Pretty cool! thanks for sharing.
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