What's new
Hello! This is a little utility (AND VERY OPTIONAL) patch that includes two main features:

1) Added "Clay_ball patch". This is a little pair of files that will easily change the base item Lord Khyadon uses to fire his dark bolts, which was formerly a stick. This is for leaving stick open, considering it to be a very common object that people use for their custom items. As well, If you're new to this boss, probably it is better to use this patch, since future releases will use it!

2) Little correction to 'Hurt' animations, that should deploy softer and not mess with different skills when Lord Khyadon is casting them!


====================================================

Lord Khyadon is undergoing intense surgery, to make his animations better, more stable, and more varied! Having to remake various stuff (And other works ongoing) delayed the updates I had planned for this time. If you're already one of Khyadon's devotes, I invite you to discuss this topic in our #Khyadon-chat!


If you're still thinking about it, trust me, this boss is going to get better!
(Yes, I'm talking to you all bow/ranged weapon users; you will regret trying to poke with arrows!)
  • Love
Reactions: DinVaderXD
Hotfix: Solved a bug related to the skill Triad-hit. The skill tree executes always correctly, but likes to spam your console.

Lord Khyadon is undergoing re-modeling stuff. New updates with new functions coming soon.

To-do:
Compressed sound pack
Lower-particles version.
Fixed an 'Invalid particle' error on the Supermassive black hole skill. Included the NoMME patch inside the same ZIP. The files are now available for direct download from MythicCraft.
Fixed a few console error logs that spammed even in spite of skills deploying correctly.
Added a Stand-alone version, that works without MythicMobs extension.
Top