What's new
| 80+ Custom Mobs | Region Mobs | 4 Bosses | 400+ Skills | 6 Healthbars | 100+ Items | 10+ Drops |

| 80+ Custom Mobs | Region Mobs | 4 Bosses | 400+ Skills | 6 Healthbars | 100+ Items | 10+ Drops | 2.4.3

- Tornado randomspawn chance was way to high, it's now decreased
- "Sniper" mob got a re-work and items got changed
- Completely removed displayname on Knight Mount
- Removed "Sniper" spell skill
- Added a new skill to "Sniper" called Arrow Rain
- Added "PositionType" to all spawned mobs through spawning points
- Stealthzombie got a new sound instead of zombie sound
- Added a new "Poison Frog" mob with 2 new skills (Leap Attack and Poison Spit)
- Poison Frog only spawns in Mangrove Svamp
- Changed ExplosiveZombie explosion on death (Also added knockback effect)
- Moved some skills so it matches the mob file
2023-04-18_17.09.15.png

- Added Death effects to "The Eye" boss
- Added hex coloring to "The Eye" items
- Changed some drops in "The Eye" droptables
- Changed "The Eye" skill ( Stun )
- Changed "The Eye" skill ( Spawn )
- Changed "The Eye" skill ( Summon )
- Added a Tornado that spawns in the desert

2023-04-16_23.57.00.png
- This is a new 1.0 CustomMobs version (Custommobs from my other resource "LevelledMobs" has been added here and in the future this will only be updated, because "LevelledMobs" vanilla section was buggy when used in a production server)
- Removed Bull Spawner and Libsdisguise mob Bull (Will be added, but better and nicer skins)
- Changed "WaterSphere" particles to redstone hex particles (nicer look)
- Added 15+ custom mobs
- Removed Ghost (Hopefully temporarily)
- Zombie Horde does now follow as a group
- Added healthbar on all mobs
- Added TierDrops (I, II, III, IV, V)
- Re-work of "Bleeding"
- Explosive Zombie does not ignite blocks anymore
- Fixed Wither Archer not shooting
- Increased every mobs custom follow range
- Added "Lucky Villager" that throws TierV items (spawns only in world)
- Added Biome and Structure mobs in Region Levelled Mobs (as examples)
- Added a new skill for region mobs that setlevel at day or night
- Changed Skilled Zombie skills
- In LevelledMobs resource I made "Knight Boss" was a totally disaster, he is now reborn and much better
What's new?
- Added new skills
- Fixed mostly every skill
- Fixed an AI issue
- Changed droptable
- Now it runs on stances
- It will now stop attacking when healing
- It will now be stronger and faster when it has been healed
- You can use the boss as an spawner boss (it's meant to be a spawner boss)
- Added a new boss "The Eye" (More advanced than The Greatest Knight)
- Normally "The Eye" got minions flying around (VEX) disguised as an eye, but it's not possible anymore so it's changed and just made the boss harder
- Added gradient colors to some mobs

2023-04-15_15.38.30.png
Top